Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Extreme Complications with "Least Razings"
Extreme Complications with "Least Razings"
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Apr 11 2009, 3:58 am
By: Oo.DaMeiN.oO  

Apr 11 2009, 3:58 am Oo.DaMeiN.oO Post #1



If you could, look through these triggers and tell me if you see anything wrong, because I cannot see why this is not running properly.

Explanation of Units/Gameplay
Code
Every player commands 1 sniper, and each team ( 2 teams in total ) commands 1 flag at a certain area.
Object obviously; kill your opponents and capture their flag

Now, each time you kill an opposing teams sniper, +1 Hunter Killer (Hydralisk) is created at the specified players location ( See below ) for Player 8

Each time you die, +1 to razings is set

Each time you get +5 kills without dying, +1 Devouring One (Zergling) is created at the specified players location ( See below ) For Player 8 ( Also goes for +10 kills without dying )

Each time you retrieve their flag, +1 Unclean One (Defiler) is create at the specified players location ( See below ) For Player 8


Locations
Code
"P1MVPUnits" Each time you are rewarded a point of some type, a unit is created here for P8.
If say P2 got the point, the location would instead be "P2MVPUnits" and so on until P6.

"MVPUnits" Is a location enclosing all 6 players MVPUnits location.



Collapsable Box




None.

Apr 11 2009, 5:16 am New-Guy Post #2



What exactly is the part that's not running correctly?



None.

Apr 11 2009, 7:11 am rockz Post #3

ᴄʜᴇᴇsᴇ ɪᴛ!

why do you insist on using superfluous deaths?

Exactly 0 flame trap will only happen once every 2:40. It won't run 24/7. I told you last time to get rid of them.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Apr 11 2009, 10:54 pm Oo.DaMeiN.oO Post #4



Every trigger runs fine, except for DeathMVP.

And Taylor, I know what you said. But I just feel more secure in this way. I know its not that which is causing it because I have removed it and attempted it with no change.

*** EDIT ***

I have fixed this, the problem was that P8 was always at 0 razings since he was the AI it still counted. So I set him to always have a higher razing then the other players :)

Post has been edited 1 time(s), last time on Apr 11 2009, 11:01 pm by Oo.DaMeiN.oO.



None.

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[03:34 pm]
ManCubuS -- Used : " [img=https://i.imgur.com/gpOjTuD.jpeg] "
[03:28 pm]
ManCubuS -- Even tried with imgur, doesn't attach.
[03:14 pm]
ManCubuS -- I should try a workaround, thanks! Sadly imgur is blocked in my country for some unknown reason.
[03:05 pm]
NudeRaider -- I think SEN has trouble with https or hotlinking is forbidden. It certainly is nothing about the size, it just fails to get any size. You can get it working if you use imgur and include the actual image link for the img tag. Like this: [img=https://i.imgur.com/ddYqXZa.jpeg]
[11:15 am]
ManCubuS -- Hey fellas! Anyone knows why when I try to upload an image it says "failed to get image size"? I even tried making it so small. Imgur isn't working here and I tried postimg no luck.
[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[2026-7-23. : 1:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[2026-7-23. : 1:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[2026-7-23. : 1:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
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