Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Problem with "Commands The Least" still
Problem with "Commands The Least" still
Apr 5 2009, 9:41 pm
By: Oo.DaMeiN.oO  

Apr 5 2009, 9:41 pm Oo.DaMeiN.oO Post #1



Okay, I have this trigger for 6 players, and it runs perfectly if P1 doesn't own any units. But if he does, it wont run.
Code
Player 8 has suffered exactly 0 "unit"
Player 8 has suffered exactly 1 "unit"
Current player commands the most "unit"

Current Player add 1 unit
Set deaths for Player 8 2 "unit"
Preserve Trigger


Any suggestions?

I have removed all the triggers for P1 and added them from other players and vice versa. Same results.

If I play the game as P1, and kill units, giving me points ( The units owned ) but never dying, this works.

But if I own any units ( Via dying ) then it will not work.

Post has been edited 2 time(s), last time on Apr 5 2009, 11:41 pm by Oo.DaMeiN.oO.



None.

Apr 5 2009, 9:50 pm Falkoner Post #2



Well, if there's a tie they should actually all run, since Commands the Most returns true if you're tied for first.



None.

Apr 5 2009, 9:53 pm Oo.DaMeiN.oO Post #3



That's what I thought, but they aren't.

I tested it by having P1 human ( me ) and 2-4 AI, then getting +1 score above them.

The triggers ran fine.

Then I set triggers on the map to even all our scores, and it glitched.



None.

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