VHP System
Apr 3 2009, 3:31 am
By: Riney  

Apr 3 2009, 3:31 am Riney Post #1

Thigh high affectionado

So anyway, as many know Im remaking my old as time zombie map (Not really that old but hey). But I've stumbled upon this problem

I have 200 locations that get centered on enemies, and im trying to find out the best way to use em. Either I go with only one type of enemy can inhabit one location (For instance, Zombie can inhabit 1~150, Licker can inhabit 151~170, Hunter can inhabit 171~180, Zombie dog 181~190, UBCS Team 191~199, and Boss location 200) OR I go with an interchangeable system that allows the location to center on what ever unit needs a location (Player 6 unit spawns, empty location centers on it, unit turns to player 8, unit is given attack order).

The only problem, I want to use an ammo system that involves damage upgrades. 1 base, through maybe 12 damage max.

Right now I have it so I make a trigger to find out what unit is in the location, what damage the player has, what player it is, and a switch that makes the gunshot go off.

Can you think up a better system before I accidently make over 9000 triggers too many? Please tell me if you can.

Edit: Im honestly just asking if I should use a lazy approach, or a more...effective approach.

Post has been edited 1 time(s), last time on Apr 3 2009, 8:42 pm by Dark_Marine. Reason: Added moar



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Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

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[04:30 pm]
Oh_Man -- yeah, probs
[03:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[03:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[02:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-25. : 2:22 pm]
Oh_Man -- https://youtu.be/Lfo4C0xzU04
[2026-9-25. : 12:00 am]
Oh_Man -- he hasnt won a single game so far this is hilarious
[2026-9-24. : 11:41 pm]
Oh_Man -- new arty username Rage Against The Machine
[2026-9-24. : 10:14 pm]
Oh_Man -- https://m.youtube.com/watch?v=KPXri8q9ZBs artys vsing the bot now
[2026-9-24. : 8:12 pm]
Ultraviolet -- do you even lift bro?
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