Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Leaderboard Deaths
Leaderboard Deaths
Mar 28 2009, 1:53 am
By: Ar3sgice  
Polls

Mar 28 2009, 1:53 am Ar3sgice Post #1



Show Leader Board for most kills of UnitID:289.
Display label: 'Deaths of UID: 61'

Attachments:
leader_deaths.scx
Hits: 2 Size: 51.55kb

Post has been edited 2 time(s), last time on Mar 28 2009, 3:14 am by Ar3sgice.



None.

Mar 28 2009, 3:03 am Magicide Post #2

Sleeping wolves wake hungry.

What exactly does this do?




Mar 28 2009, 7:06 am rockz Post #3

ᴄʜᴇᴇsᴇ ɪᴛ!

to show deaths on a leaderboard, simply add 228 to the unit ID, then show leaderboard for kills for that unit. kills of 228 would be deaths of terran marine, and so on and so forth.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Mar 28 2009, 3:56 pm Pigy_G Post #4



This is happening to much, people are posting a map with like less than a sentence describing it, fucking tell us what your showing us, often times its confusing and people see no real point in it.



None.

Feb 1 2022, 6:34 pm GGmano Post #5

Mr.Pete-Tong

Quote from rockz
to show deaths on a leaderboard, simply add 228 to the unit ID, then show leaderboard for kills for that unit. kills of 228 would be deaths of terran marine, and so on and so forth.

Nice feature Rockz and its without euds



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

you could be the rat??

The maps I made are tweaked into perfection and maximum strategy added

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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