Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: String Errors in SCMDraft2
String Errors in SCMDraft2
Mar 10 2009, 11:39 pm
By: samsizzle  

Mar 10 2009, 11:39 pm samsizzle Post #1



I just wanted to warn everyone that using starforge and scmdraft on the same map while editing strings and such can screw your map up and make it crash when you run it. It has something to do with scmdraft recycling strings and starforge not recycling strings, something like that. Just a word of advice.



None.

Mar 10 2009, 11:51 pm Morphling Post #2



Yeah. Not to be mean or anything, but this has been know for a very, very, very long time. To fix just don't use starforge and open up scmdraft's backup database and save a previous version.



None.

Mar 10 2009, 11:58 pm Falkoner Post #3



The main issue is that with the way SCM Draft recycles strings, often the issue people have is when they change a string in SF, all the strings that were recycled change as well, not just that one like they intended.



None.

Mar 10 2009, 11:58 pm samsizzle Post #4



Quote
Yeah. Not to be mean or anything, but this has been know for a very, very, very long time. To fix just don't use starforge and open up scmdraft's backup database and save a previous version
.

oh ok. I thought so, i just wanted to say it because i just had a map i was workin on for about a year now, ruined for that reason.



None.

Mar 11 2009, 12:06 am NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from samsizzle
oh ok. I thought so, i just wanted to say it because i just had a map i was workin on for about a year now, ruined for that reason.
No problem, thanks to ScmDraft's backup database.




Mar 11 2009, 11:15 pm samsizzle Post #6



yeah except i disabled the backup database because it kept filling up really quickly for some reason like gigabytes of memory.



None.

Mar 11 2009, 11:46 pm NudeRaider Post #7

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

That's not normal operation. You should report this bug in the "Last call for ScmDraft" topic.




Mar 12 2009, 1:14 am ForTheSwarm Post #8



Maybe you had autosave saving too often?



None.

Mar 13 2009, 12:14 am Heinermann Post #9

memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes

Quote
make it crash when you run it
Sample map? I couldn't even get a map to crash by manually editing the string section or references with a hex editor. (Invalid Scenario)




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[04:30 pm]
Oh_Man -- yeah, probs
[03:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[03:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[02:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-25. : 2:22 pm]
Oh_Man -- https://youtu.be/Lfo4C0xzU04
[2026-9-25. : 12:00 am]
Oh_Man -- he hasnt won a single game so far this is hilarious
[2026-9-24. : 11:41 pm]
Oh_Man -- new arty username Rage Against The Machine
[2026-9-24. : 10:14 pm]
Oh_Man -- https://m.youtube.com/watch?v=KPXri8q9ZBs artys vsing the bot now
[2026-9-24. : 8:12 pm]
Ultraviolet -- do you even lift bro?
Please log in to shout.


Members Online: UndeadStar, Oh_Man