Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Leaderboard Questions
Leaderboard Questions
This topic is locked. You can no longer write replies here.
Mar 8 2009, 3:57 pm
By: Shantred  

Mar 8 2009, 3:57 pm Shantred Post #1



Hey guys, I'm fairly new to the staredit community. I've done mapmaking on/off for several years(mostly bounds, evolves type stuff), but never really doing anything worthy of public release. I've decided I'm wanting to enter into the year-long mapping contest here, so you'll probably be seeing me around and about.

I'm having issues coming up with a working leaderboard for the RPG, and upon searching have found nobody else with the same problem. I have never actually been able to make them work, and still, can't get them to work.

I'm trying to get a leaderboard(named "Experience") to keep up with experience rewarded after each kill. Obviously, I have the leaderboard up, but can't get the experience to work properly.

What kind of trigger(both action and condition) do I need to use to get it to work? I've tried using "Kills exactly 1", "add 10 to custom" type things, but once it has killed ONE, it just keeps going up constantly. I am currently using custom for the leaderboard. is there something else I need to use? What exactly is the method behind creating an experience reward system?

and my last question(I feel so stupid), how do I remove NPC's from the leaderboard?

Any help with this will be greatly GREATLY appreciated.



None.

Mar 8 2009, 4:03 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Use the wiki. Except cash add to custom score.
If you still have questions pm me for reopening the topic and a description how the wiki couldn't help.




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: Zycorax