Leaderboards
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Mar 1 2009, 3:15 pm
By: Pinky  

Mar 1 2009, 3:15 pm Pinky Post #1



Hey guys, I was just wondering how do I turn off Leaderboards once I have activated them with triggers? Couldn't see a disable trigger anywhere...



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Mar 1 2009, 4:34 pm Kaias Post #2



I've actually never thought about this before; I looked and there doesn't appear to be one.



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Mar 1 2009, 5:29 pm Heinermann Post #3

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There doesn't appear to be a way to disable leaderboard. Maybe some obscure values in any of the leaderboard triggers will do something?




Mar 1 2009, 6:16 pm Devourer Post #4

Hello

Quote from name:James Buchanan
That wouldn't work.
Why not?
he means that if he want to disable the leaderboard he just sets the amount to 0 for all (or any other value) so it don't gives any information.



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Mar 1 2009, 6:21 pm Biophysicist Post #5



Because it will already have been Displayed. Even if you stop calling the Display action by changing the DC, it will still be there. (Otherwise, you'd need to Preserve the display triggers, which you don't.)

Make a test map and you'll see what I mean.



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Mar 1 2009, 6:43 pm Pyro682 Post #6



If you make a ridiculously long value for the leader board, couldnt you make it hide?



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Mar 1 2009, 9:36 pm Heinermann Post #7

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You would make the text hide, but not the leaderboard itself. Seems there's no way to do it.

But yeah, Pyro has the best idea when it comes to hiding it.

1. Disable computers in leaderboard.
2. Set some leaderboard value to 4294967167.
3. Make the string a space(not null) so it appears empty. Null string will cause the default text to be displayed.

If you can't spare any variables, set a value for deaths, and use Leaderboard Kills. Add 228 to the unit ID you used for your deaths value and use it for the unitID in the leaderboard.




Mar 1 2009, 11:03 pm NudeRaider Post #8

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from Heinermann
, set a value for deaths, and use Leaderboard Kills. Add 228 to the unit ID you used for your deaths value and use it for the unitID in the leaderboard.
I was a little confused when I read that. This is what I got (after reading it 4 times):
You can rig the leaderboard to display deaths of a certain unit type by setting up a leaderboard for kills and adding 228 to the unit ID you want to see the deaths of. Example:
I want to display deaths of ghost (UnitID = 1) for all players, so I do
Display Leaderboard: Most kills of "ID:229"
Label: "<whatever>"

Correct? That's very interesting, but how does that help him hiding the leaderboard and what do you mean with
Quote from Heinermann
If you can't spare any variables





Mar 2 2009, 12:41 am Heinermann Post #9

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Yes that's what I meant. It helps with hiding the leaderboard if he is using all the score types, resources, and all that.




Mar 2 2009, 2:16 pm Pinky Post #10



Thanks anyway guyz.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
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[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
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NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
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[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
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NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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