Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: preserve wont work
preserve wont work
Feb 27 2009, 9:27 pm
By: Lt.Church  

Feb 27 2009, 9:27 pm Lt.Church Post #1



okay before this trigger was working fine, but at some point during my map creation it broke, i tried everything from changing the conditions to removing the DC and switching it to a score, i put in a mineral being added each cycle to see if it was working and to my confusion it would only run once, i waited a good minute and a half and still it only ran once. here is the trigger

Conditions:
Always

Actions:
SetResources(P1, Add, 1, Ore);
SetDoodadState(Enable, Steele Schnieder, P8, Steeleorig);
Order(Steele Schnieder, P8, Steeleorig, Move, Steeleplace);
Wait(1200);
MoveUnit(All, Steele Schnieder, All Players, Steeleplace, Steelecharge);
SetScore(CurrentPlayer, Add, 1, Custom);
PreserveTrigger();
Comment("Steele loading");

for some odd reason it isnt being preserved, i reentered the preserve action and it still wont function...

Post has been edited 1 time(s), last time on Feb 27 2009, 9:41 pm by Lt.Church.



None.

Feb 27 2009, 9:32 pm Morphling Post #2



It is most likely a wait block. Check the wiki for info.



None.

Feb 27 2009, 9:40 pm Lt.Church Post #3



Quote from Morphling
It is most likely a wait block. Check the wiki for info.

i have no other waits running most of the time as i use death counts, and i have hypers going to prevent this.

Edit: nvm, i was thinking of wait blocks differently, ill check it now though im fairly sure its not it.

Edit2:... im embarrassed, it was wait blocks; i had my hypers set to 8 i meant for them to be on 7 XD thanks.

Resolved, please lock.



None.

Feb 27 2009, 9:44 pm Morphling Post #4



Quote from Lt.Church
Quote from Morphling
It is most likely a wait block. Check the wiki for info.

and i have hypers going to prevent this.
Hyper triggers cause wait blocks also.



None.

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[04:30 pm]
Oh_Man -- yeah, probs
[03:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[03:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[02:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-25. : 2:22 pm]
Oh_Man -- https://youtu.be/Lfo4C0xzU04
[2026-9-25. : 12:00 am]
Oh_Man -- he hasnt won a single game so far this is hilarious
[2026-9-24. : 11:41 pm]
Oh_Man -- new arty username Rage Against The Machine
[2026-9-24. : 10:14 pm]
Oh_Man -- https://m.youtube.com/watch?v=KPXri8q9ZBs artys vsing the bot now
[2026-9-24. : 8:12 pm]
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