Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: SCMDraft: Location above 63
SCMDraft: Location above 63
Feb 26 2009, 7:45 am
By: DavidK  

Feb 26 2009, 7:45 am DavidK Post #1



This error is really annoying... I'm making a map in SCMDraft and I can't even make more than 63 locations otherwise they don't work.... I've never had this happen before.

I haven't made maps in years and I only started again yesterday, so if this has already been explained, sorry.

When I try to save it says "Location Above 63 in use."
http://img11.imageshack.us/my.php?image=mapeditor.png



None.

Feb 26 2009, 8:10 am Demented Shaman Post #2



Those aren't errors, it's just telling you that you have more than 64 locations which means it's a brood war only map (note the two lists named Compatible versions and Incompatible versions).

Just go ahead and click save.


Post has been edited 1 time(s), last time on Feb 26 2009, 8:19 am by Barack Obama.



None.

Feb 26 2009, 9:13 am DavidK Post #3



Well, I did... The problem is the locations after 63 (the ones listed) don't seem to work with triggers...

Edit: Nvm, I fixed it! Foolish me!



None.

Feb 26 2009, 6:23 pm NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from name:Barack Obama
Those aren't errors, it's just telling you that you have more than 64 locations which means it's a brood war only map
Not brood war only, but any SC version 1.04 and above




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: Moose, Symmetry