Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Vison..? Help pl0x <3
Vison..? Help pl0x <3
Feb 17 2009, 4:03 pm
By: Polkaman  

Feb 17 2009, 4:03 pm Polkaman Post #1



Hey guys, im workin on a omgmap and a hero is a DT.. Now i know that if you turn on vision for a computer it will turn vision on for you, so im wondering

How do you turn on vision for a computer without it turning on vision for you?

Ty :)



None.

Feb 17 2009, 4:06 pm Biophysicist Post #2



You are incorrect, turning on vision for x to y will not turn on vision from y to x. Just run the vision script for the computer.



None.

Feb 17 2009, 4:13 pm Polkaman Post #3



So have u turn on vision for the computer?



None.

Feb 17 2009, 4:25 pm Biophysicist Post #4



Have the computer run the AI script "Turn ON Vision for <player with the DT>". You'll need an advanced map editor like SCMDraft or something.

EDIT: You should probably Preserve the trigger and use hypers so the player can't turn off vision.

Post has been edited 1 time(s), last time on Feb 17 2009, 5:59 pm by NudeRaider. Reason: Yes, you HAD it backwards. :P



None.

Feb 17 2009, 5:56 pm NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

It's counter intuitive:

Player X's trigger (can be force too)
Turn ON Y's Vision
==> Player X sees Y's DTs

so you do this:
Computer's trigger:
Turn ON P1's (you) Vision
And then the comp can attack your cloaked units, but you don't see the comp.


Quote from name:TassadarZeratul
EDIT: You should probably Preserve the trigger and use hypers so the player can't turn off vision.
You can't modify the vision you give to a computer.

Post has been edited 1 time(s), last time on Feb 17 2009, 6:19 pm by NudeRaider.




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