Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Half-Built Buildings
Half-Built Buildings
Sep 27 2007, 5:09 am
By: blacklight28  

Sep 27 2007, 5:09 am blacklight28 Post #1



How do you make a unfinished building work like for example a science facility where you can still research stuff in and I saw a map where a photon cannon was like all blue and shiny and weird looking and was half built.



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Sep 27 2007, 12:27 pm Falkoner Post #2



Enjoy and Enjoy.



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Sep 27 2007, 9:55 pm blacklight28 Post #3



Thx



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Oct 8 2007, 11:48 pm blacklight28 Post #4



Hmmm, I can't get it to work, please explain this more thoroughly please.

I just wanted to know because I might use it one day and now I'm testing it.



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Oct 9 2007, 12:28 am Money Post #5



What building are you trying to do it with? It is impossible to do with a science facility (someone else should know). I suggest having a half built or disabled one stacked on top of a normal one. Also if you have any examples of a map that does it (with a science facility) please post here.



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Oct 9 2007, 5:27 am blacklight28 Post #6



I'm not doing it with a science facility. I'm doing it with a cannon.



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Oct 9 2007, 1:57 pm Joshgt2 Post #7



I have onyl ever seen this been done with a photon cannon and a gateway. I don't ether of the maps but if I find them, then I will post them here.



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Oct 11 2007, 4:09 am blacklight28 Post #8



Don't forget about this topic...



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Oct 11 2007, 11:23 am Kenoli Post #9



"Crystallic Cannons" example map.




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Oct 11 2007, 10:10 pm blacklight28 Post #10



Finally! An example of a map that uses this. I have a map that has crystallic cannons but I can't see the triggers cause I have the OSMap2 that has the bug.



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[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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