Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Campaign Editor glitch
Campaign Editor glitch
Feb 5 2009, 4:50 am
By: KrayZee  

Feb 5 2009, 4:50 am KrayZee Post #1



Due to the fact that the scmdraft I use is broken, and can't even run, I seemingly found a glitch as I began using the Campaign Editor.

I'm going to assume this had already been discovered years ago, but I'll write it out anyways. This can help people that do not trust StarForge, Scmdraft, Xtra or any other third party map editors.

In parenthesis will be examples/samples.
1. Pick the race you want for a specific player. (Terran)
2. Place any unit from that race. (Marine)
3. Delete all units (Delete the Marine)
4. Change the race (Zerg)
5. Press the Undo button (Ctrl+Z)
6. Place the current race's units. (Zerglings, etc.)
etc. Repeat from Step 3 to Step 6.





None.

Feb 5 2009, 4:57 am O)FaRTy1billion[MM] Post #2

👻 👾 👽 💪

Very old.



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Feb 5 2009, 5:13 am stickynote Post #3



Quote
Due to the fact that the scmdraft I use is broken, and can't even run
Why is it broken?



None.

Feb 5 2009, 5:31 am KrayZee Post #4



Quote from stickynote
Quote
Due to the fact that the scmdraft I use is broken, and can't even run
Why is it broken?
I don't know. First, it gave me an error whenever I open locations. Then later, it's just broken whenever I run it either through opening a map or the application itself.



None.

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[11:38 pm]
Symmetry -- :wob:
[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
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