Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Terrain effects not applying?
Terrain effects not applying?
Jan 25 2009, 1:27 am
By: poison_us  

Jan 25 2009, 9:20 pm poison_us Post #21

Master has given Dobby a doctorate! Dobby is free!

Ok, so what I was thinking [if not saying] was good. :hurr: Thanks, everyone.

That's good, because all my minerals [only 63 last time I checked anyways...] just dropped to -150.

EDIT:
Quote from Roy
I say give your minerals to rockz because he pwned my larva theory.
That actually works on my map. I believe the reason why the larvae will die is because they're running into a doodad. Since doodads never have creep on them, SC apparently thought that one out right.

EDIT v2.0: I finally figured out exactly why I was having so much trouble with that.... The whole thing was counterintuitive; I expected the larva to be able to get the order to go somewhere (hey, you :hurr: s, run), and then the clarification (here). I was not really expecting the whole "Here. You :hurr: s run" thing messed me up. Not to mention vicodin :)

Post has been edited 2 time(s), last time on Jan 25 2009, 10:16 pm by poison_us.




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: jun3hong