Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Does Anyone Need Help?
Does Anyone Need Help?
Jan 18 2009, 4:40 am
By: Zone  

Jan 18 2009, 4:40 am Zone Post #1



^^ well, today i feel like helping so if any newbs need some help, just ask meh, i teach you step by step , and even make practice maps, my best tuts are in triggering, although some terrain is good, :D so if you need any ww2 sound FX or something too i got it all =D, just pm or email me, or reply to this topic , ill be glad to help
Progress: 4%




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Jan 18 2009, 4:44 am newton2ii Post #2



Sure ill take your help if you are offering it, maybe i will finally finish my map. Shall we meet in op sen?



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Jan 18 2009, 11:08 pm zerodotscx Post #3



hey im currently working on my first map and its just about completed and i have a few problems that i just cant seem to solve, if you could give me a hand just let me know, i will email you as well, thanks alot happy map making!



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[02:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
[02:55 pm]
Oh_Man -- another arty stream
[02:49 pm]
Oh_Man -- it doesnt need maphack. the person who stole it and is using it on the ladder is using it with maphack. all its training was done with normal fog of war
[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
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