Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: bombed at specific location
bombed at specific location
Jan 10 2009, 11:11 am
By: okeee  

Jan 10 2009, 11:11 am okeee Post #1



It like to set up that when some units move into a specific location, they get instantly bombed by (several) nuclear missiles or other things like dark swarm or psionic storm. And they have to get those attacks as long as they remain in that area. Preferably without any of these units visible: so no visible defilers, but if they're hidden (cloaked)its ok.



None.

Jan 10 2009, 11:24 am rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

Instant Nuke - not possible
psionic storm - relies on AI and someone hitting the HT.
dark swarm - relies on AI and someone hitting the defiler.
If you're looking for visual effects effects, try http://www.staredit.net/topic/2403/

I highly recommend just killing some stuff.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jan 10 2009, 11:47 am okeee Post #3



Is there a guide of how to create any of those visual effects?



None.

Jan 10 2009, 12:04 pm NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

They are all pretty obvious. Just kill the unit for most of them.

A suggestion about doing damage: Create cloaked wraiths. Order them to the center, and then they will create a nice blurry ring that shoots lasers.




Jan 10 2009, 1:37 pm okeee Post #5



oh i thought those visual effects keep on visible. too bad.



None.

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[01:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[01:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[01:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[01:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
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