Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: SCMDraft Resizing
SCMDraft Resizing
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Jan 7 2009, 11:52 am
By: Toothfariy  

Jan 7 2009, 11:52 am Toothfariy Post #1



okay another question

if i decide that maybe my map is too large, and i decide i want to resize it to save me the hassle of all the triggers n stuff i would have to copy, i know that SCMDraft has a resizing tool, as long as i make it a standard size, there should be no problem playing the map right?

like i know that sometimes it crashes or somthin but im not sure, but i resiezed a map yesterday and i've done a considerable amount of trigger work on it and i dont wanna have to do that all over again



None.

Jan 7 2009, 12:42 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

I am not aware of any issues when using the resize tool.




Jan 8 2009, 12:59 am Falkoner Post #3



The only issue with that resize tool is that it doesn't create new Isom in the resized parts, so if you plan on doing terrain on the resized part, I'd take a new map and paste your old terrain onto that instead.



None.

Jan 8 2009, 2:28 am Toothfariy Post #4



well my old versoin of the map i decided was too large so i made a smaller map and did the terrain and copy pasted it into my map then i resized it

its just one thing to note, all your locations have to be moved otherwise they'll be way off the map when u resize.

but it appears to work alright on SC but now starforge wont let me save with it. so i cant use starforge on it. is that just cuz like scmdraft has a special code or somthin for it?



None.

Jan 8 2009, 3:15 am NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from Falkoner
The only issue with that resize tool is that it doesn't create new Isom in the resized parts, so if you plan on doing terrain on the resized part, I'd take a new map and paste your old terrain onto that instead.
When you copy and paste isom terrain the isom data is lost, and it's only rectangular terrain.
So resizing is always the better option.




Jan 8 2009, 5:05 am Falkoner Post #6



Quote
When you copy and paste isom terrain the isom data is lost, and it's only rectangular terrain.

Yeah, but if you're already done with that part of the map, you don't need to edit it anymore.



None.

Jan 8 2009, 1:31 pm Suicidal Insanity Post #7

I see you !

I dont remember exactly, but I think resizing tries to regenerate the isom by first placing the terrain of the map point by point with a fake isom brush, then pasting the actual terrain. Could be mistaken tho.




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[06:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[06:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[06:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[02:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[02:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[08:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
[2026-7-14. : 11:03 pm]
Vrael -- :teach:
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