Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Detect Scanner Sweep in a Location?
Detect Scanner Sweep in a Location?
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Jan 4 2009, 11:52 pm
By: iCafeMoto  

Jan 4 2009, 11:52 pm iCafeMoto Post #1



Can you use the "Bring condition" or any other condition to detect when someone scans a specific location? I've tried this but had no luck...

thx



None.

Jan 4 2009, 11:53 pm Kaias Post #2



Scanner Sweeps cannot be in a location, anything involving one fails IE kill/give/remove/move at/to location and Bring



None.

Jan 4 2009, 11:54 pm iCafeMoto Post #3



rofl i fixed this already, u have to use the "Command" condition

sorry plz delete or close

you can do CommandMostAt & CommandLeastAt, but this doesn't do anything in this situation

Post has been edited 1 time(s), last time on Jan 5 2009, 12:10 am by NudeRaider. Reason: merged posts



None.

Jan 5 2009, 12:09 am NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from iCafeMoto
you can do CommandMostAt & CommandLeastAt, but this doesn't do anything in this situation
Yeah because anything involving locations and scanner sweeps fails




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[06:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[06:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[06:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[02:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[02:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[08:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
[2026-7-14. : 11:03 pm]
Vrael -- :teach:
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