Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Spawning Triggers won't Work
Spawning Triggers won't Work
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Jan 3 2009, 8:21 pm
By: blacklight28  

Jan 3 2009, 8:21 pm blacklight28 Post #1



Ok so my spawning won't work in my RPG and I can't find the problem.



None.

Jan 3 2009, 8:28 pm New-Guy Post #2



My guess is that you should try having the monsters spawn when there is 1 Death of Spawn counter instead of 0.

Edit: I changed it to the above, and it seemed to work fine for me.



None.

Jan 3 2009, 8:46 pm Biophysicist Post #3



This might be considered off-topic, but in the future, try to be more specific when you say things don't work. Saying what is supposed to happen, and what is happening instead, is usually a good idea. Otherwise, people have a lot of trouble helping you.



None.

Jan 3 2009, 10:51 pm blacklight28 Post #4



Ok. So basically, the units won't spawn at all and I'm pretty sure the death count timer is working because I can't find anything wrong with the triggers that make the death count timer.



None.

Jan 3 2009, 11:23 pm Ahli Post #5

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

I'm sorry. But your map works for me.
Just do nothing and watch your rine for 30 seconds...
A dark archon explodes and a few units spawn on the right side of the skeleton.




Jan 3 2009, 11:59 pm blacklight28 Post #6



Ah, I fixed it anyway.



None.

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NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[06:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[06:25 am]
NudeRaider -- Symmetry
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not the map, the editor
[02:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[02:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[08:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
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[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
[2026-7-14. : 11:03 pm]
Vrael -- :teach:
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