Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: How do you random bases for an UMS melee map?
How do you random bases for an UMS melee map?
Dec 15 2008, 12:11 am
By: Oo.DaMeiN.oO  

Dec 15 2008, 12:11 am Oo.DaMeiN.oO Post #1



When I set all start locations for all 8 players, then set all AI but 1, and randomize start location, I still always end up in 1 of 2 locations. How can you make it random like a regular melee map?



None.

Dec 15 2008, 12:17 am badcop Post #2



Maybe you could randomize a switch to decide where the players start?



None.

Dec 15 2008, 12:25 am Falkoner Post #3



Can you take a picture of the Forces page for us? You must have something off.



None.

Dec 15 2008, 12:19 pm Ahli Post #4

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

The start locations within each force are random, if random start position was checked for that force.
If you are in force 1, you will never start on a start location of a player in force 2.

So, in a melee map, all players are in the same force.

If you add an ai, you still can put all players into 1 force. But you may have side effects (doesn't work with Blizzard's staredit) like that you cannot switch the slot in the lobby. Make sure that there is a location over every main base and every player should execute an ai script.

If you run into problems, you can just use switches to randomize where you create the building/units/... like badcop mentioned.




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[09:16 am]
NimoStar -- ever wanted to play melee in installation tileset? Now you can https://staredit.net/topic/18929/
[02:29 am]
Symmetry -- TFW you google a problem and find the answer in a post you made yourself
[01:46 am]
Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
[2026-9-10. : 6:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[2026-9-10. : 5:48 pm]
Zoan -- ppl do it all the time in PDEs
[2026-9-10. : 5:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[2026-9-10. : 5:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[2026-9-10. : 5:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
[2026-9-10. : 5:39 pm]
NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
[2026-9-10. : 5:32 pm]
Zoan -- Navier Stokes is not that esoteric I thought
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