Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: POssible to Trigger THis?!
POssible to Trigger THis?!
Nov 29 2008, 5:11 am
By: strupan  

Nov 29 2008, 5:11 am strupan Post #1



it is possible to trigger when a men enters a Location, it will trigger a building to lift up?



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Nov 29 2008, 5:27 am Vi3t-X Post #2



Have a preplaced lifted building in a corner or hidden area.
(This is assuming you are using a door system, where the building lifts).

Player brings at least 1 unit to location X
Move all Terran Barracks at location X to location Y
Move all Terran Barracks at location Z to location X


Location X = The building.
Location Y = Landed Building Storage.
Location Z = Lifted Building Storage.


Build from that.



None.

Nov 29 2008, 5:54 am strupan Post #3



Aw, you so smart, thanks!



None.

Nov 29 2008, 6:00 am strupan Post #4



1 quick question, how do i make a lift barrack? on the map?



None.

Nov 29 2008, 6:53 am Riney Post #5

Thigh high affectionado

There isnt a way to order a building to lift off, thats why we tell you to hide one and move it :P



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Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Nov 29 2008, 8:44 am strupan Post #6



no i mean put a lift building on the map like putting a non lift bulding on the map
like putting a unit on the map



None.

Nov 29 2008, 8:47 am Devourer Post #7

Hello

Quote from strupan
no i mean put a lift building on the map like putting a non lift bulding on the map
like putting a unit on the map

Place Barrack, select it, enter proprties (press enter or; rightclick->proporties) then make a tic at the "lifted" box



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Nov 29 2008, 9:45 am Riney Post #8

Thigh high affectionado

Or if youre using a Campaign editor that isnt SCMDraft 2, click the In Transit box



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Nov 29 2008, 11:40 am NudeRaider Post #9

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Be sure its preplaced over buildable terrain. Even lifted buildings need buildable terrain underneath.




Nov 29 2008, 4:03 pm Falkoner Post #10



Quote
Be sure its preplaced over buildable terrain. Even lifted buildings need buildable terrain underneath.

Preplaced? Maybe if you were creating it via triggers, but not preplaced.



None.

Nov 29 2008, 7:22 pm NudeRaider Post #11

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from Falkoner
Preplaced? Maybe if you were creating it via triggers, but not preplaced.
Right, given the build anywhere option is marked. :P




Nov 29 2008, 8:32 pm strupan Post #12



Ohh... in transit lol
thanks



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NudeRaider -- Oh_Man
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