(2)Residue
Nov 23 2008, 9:18 pm
By: Moon)SHieLD(  

Nov 23 2008, 9:18 pm Moon)SHieLD( Post #1



96x96 map with fewer resources than usual.

http://s248.photobucket.com/albums/gg186/JasonZhan123/?action=view&current=Residue.jpg

Attachments:
(2)Residue.scm
Hits: 7 Size: 63.72kb



None.

Nov 24 2008, 6:24 am BeDazed Post #2



...Whats with the huge entrances?



None.

Nov 24 2008, 8:30 am Devourer Post #3

Hello

Zerg Overpowerd 100%

too big entrances



Please report errors in the Staredit.Network forum.

Nov 24 2008, 2:41 pm chuiu Post #4



The entrances aren't that big though since this is a two player map it does pose a problem.



None.

Nov 24 2008, 3:09 pm Symmetry Post #5

(Killer_Kow)

The main entrances aren't the problem, it's the nat entrances. The nat's pretty damn well undefendable.



:voy: :jaff: :voy: :jaff:

Nov 24 2008, 4:00 pm chuiu Post #6



I disagree and I even think the blocked off ramp into the nat should be larger.



None.

Nov 25 2008, 7:28 am BeDazed Post #7



I just think the primary solution to this map is to just scrap it. Then maybe remodel it in a wider map.



None.

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[03:18 am]
Symmetry -- Make maps for the memes :hurr:
[2026-10-30. : 8:19 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
hah yeah in the past that might've been up my alley. haven't really been mapping lately, been too busy with everything else. and kinda lost interest too tbh. just not enough people left on SC to feel worth investing the time personally.
[2026-10-30. : 8:03 pm]
lil-Inferno -- u
[2026-10-30. : 7:38 am]
NudeRaider -- damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
[2026-10-30. : 6:55 am]
UndeadStar -- :wob:
[2026-10-30. : 2:28 am]
Symmetry -- :wob:
[2026-10-29. : 9:17 pm]
RIVE -- :wob:
[2026-10-29. : 7:03 pm]
CoCo( -- OK, click here if any1 is interested in this $ making opportunity https://staredit.net/topic/18952/
[2026-10-29. : 4:39 pm]
NudeRaider -- sure, make a post in ums assistance
[2026-10-29. : 6:44 am]
CoCo( -- anyone willing to help fix a few triggers on a new "impossible" map? Please
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