Guardian
Nov 14 2008, 3:25 pm
By: BooBooKittieFuk  

Nov 14 2008, 3:25 pm BooBooKittieFuk Post #1



http://www.panschk.de/mappage/comments.php?mapid=3349







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Nov 14 2008, 4:05 pm Excalibur Post #2

The sword and the faith

Mains are huge, a lot of wasted space, expo layout is laughable.




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Nov 14 2008, 7:07 pm Fisty Post #3



Quote from Excalibur
Mains are huge, a lot of wasted space, expo layout is laughable.
Not to mention the ugly bridges.



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Nov 14 2008, 7:09 pm Devourer Post #4

Hello

Quote from Excalibur
Mains are huge, a lot of wasted space, expo layout is laughable.
same statement
but the terrain isn''t bad and the expo is not that laughable

just really VERY much waste of space



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Nov 14 2008, 10:28 pm chuiu Post #5



Whats with all the recent 2 player maps? They're nice to play on every now and then but 4 player maps is where the variety is.



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Nov 15 2008, 12:41 am Fisty Post #6



Quote from chuiu
Whats with all the recent 2 player maps? They're nice to play on every now and then but 4 8 player maps is where the variety is.




None.

Nov 15 2008, 4:21 am chuiu Post #7



8 player maps suck for 1v1's.



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Nov 16 2008, 7:32 pm Fisty Post #8



Quote from chuiu
8 player maps suck for 1v1's.
Whoever said anything about 1v1? I had been thinking about Mawd Naight



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Nov 17 2008, 9:53 pm Symmetry Post #9

Dungeon Master

(In response to a deleted post)

Excalibur's posts actually contain content that might help you improve your map making skills. I will be the judge of what and what does not get deleted. I don't need you telling me what to do, thanks.



:voy: :jaff: :voy: :jaff:

Nov 17 2008, 10:17 pm Grand_dracolich Post #10



The map doesn't look too bad, actually. It has a lot of potential, and it looks Medusa-quality, once a few wrinkles are ironed out.

@Excalibur: Might help if you went into a little more detail. You were clear enough on the mains being too large, but how, exactly, is the expansion layout laughable? If you gave more helpful advice than "it sucks", your experience could help make some good maps.



None.

Nov 18 2008, 1:25 am Dem0n Post #11

ᕕ( ᐛ )ᕗ

As for the map, there is way too much wasted space. Maybe change the map to 96*96, then re-post the fixed version. :)

Post has been edited 1 time(s), last time on Nov 18 2008, 6:04 pm by Killer_Kow.




Nov 18 2008, 3:28 pm Grand_dracolich Post #12



Quote from Excalibur
It has little to no concept
Add in some gimmick, then (Though, that doesn't really hurt Python or Chupung-Reyung).
Quote
bad decoration
Add some decoration.

Post has been edited 1 time(s), last time on Nov 18 2008, 6:06 pm by Killer_Kow.



None.

Nov 18 2008, 4:05 pm chuiu Post #13



My problem with this map is once you take an expansion it becomes too easy to hold it. If you look at the map its just a single path from base to base and the expansions go off to the side. Someone can easily move his army to defend each expansion because there's little 'middle' room and no alternate paths to attack from.

Post has been edited 1 time(s), last time on Nov 18 2008, 6:05 pm by Killer_Kow.



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[07:00 pm]
Symmetry -- poo poo papa
[02:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
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