Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Looking for advanced Map Protection
Looking for advanced Map Protection
Nov 4 2008, 1:02 am
By: Decency  

Nov 10 2008, 5:51 pm ClansAreForGays Post #21



Quote from Zhuinden
Why doesn't anyone read my comments about how you should try unprotecting ATHLIT or The War of Emperium with UU2??? It's pretty annoying that no one gives a fawk. >.<
As soon as you give a fawk to upload them.




Nov 11 2008, 4:48 am MindArchon Post #22



Quote from NudeRaider
EDIT: I just tried to open a protected map. ScmDraft refused it but X-tra and Staredit opened it. wtf?

Not sure on the type of protection, but SCMDraft2's protection detection is probably very easy to set off. To a certain degree I would guess SCMDraft2 actively looks for protection while the other editors just error out when they bump into it.



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[07:04 pm]
Symmetry -- malware maps for everyone
[07:03 pm]
Moose -- probs lmao
[06:57 pm]
Symmetry -- (and will be patched)
[06:56 pm]
Symmetry -- The old stuff would've gotten patched no? this is current
[06:55 pm]
Moose -- Just made? I thought we had that years ago
[05:23 pm]
Oh_Man -- so someone just made super mario in brood war https://www.youtube.com/watch?v=DmrUcKU65oQ
[2026-8-06. : 2:41 am]
Oh_Man -- i used to play TF2 competitive in that clan, and also was PR manager (ie: i wrote all the website posts)
[2026-8-06. : 2:41 am]
Oh_Man -- another fun fact iaguz actually joined the clan i was part of - Frenetic Array
[2026-8-06. : 2:40 am]
Symmetry -- Human memory is a fragile, fallible thing
[2026-8-06. : 2:39 am]
Oh_Man -- i realised all his shit was halluc and i wiped out his measly army of fake hallucs and he called GG - yeah thts wat actually happened damn false memory strikes again
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