Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Gaining Money & Experiance Per Kill
Gaining Money & Experiance Per Kill
Nov 3 2008, 1:05 am
By: Joshgt2  

Nov 3 2008, 1:05 am Joshgt2 Post #1



This might sound really bad for anyone who knows me but I simply can't remember the system on getting a certain amount of minerals and a certain amount of experience per kill for my RPG. I also want to have it where if you kill 1 Zergling in this case, you get like 2 minerals and 2 experience, while if you kill a hydralisk you get 5 minerals and 7 experience. I know this is easy since I knew how to do it awhile ago, but it has completely left my mind at this point...



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Nov 3 2008, 1:12 am Falkoner Post #2



There are multiple methods of doing Kills to Cash, all of which are shown here: http://www.staredit.net/wiki/Kills_To_Cash, be sure to check the wiki before posting.

If you don't have the player killing massive amount of units at once(more than one unit killed in less that 1/8th of an in-game second) then the third method should work perfectly for you, is your map multiplayer?



None.

Nov 3 2008, 2:10 am Joshgt2 Post #3



Yes it is multiplayer... 4 players to be exact... And sorry for not checking the wiki. I only was looking at the tutorial database... Guess I should have kept on reading. Thanks for the help Falk...



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