Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Item Equip system Problem
Item Equip system Problem
Nov 1 2008, 5:42 pm
By: BooBooKittieFuk  

Nov 1 2008, 5:42 pm BooBooKittieFuk Post #1



I'm using upgrades as a weapon being equiped, and I am not sure what conditions to add to make it so that they can't just reequip and get more upgrades. Any Ideas?



None.

Nov 1 2008, 5:44 pm stickynote Post #2



Have running deathcount that counts the number of upgrades, adding to it every time they equip a new weapon. You can use a switch to determine if the weapon has ever been equipped.



None.

Nov 1 2008, 5:47 pm BooBooKittieFuk Post #3



nice idea



None.

Nov 1 2008, 5:58 pm Elvang Post #4



Are you just trying to prevent a user from equiping, say a +4 str/stam leather belt and then choosing to equip it again, even though they are already wearing it? IE stacking the effects even though its a single item.



None.

Nov 1 2008, 7:26 pm BooBooKittieFuk Post #5



Yes Elvang thats the problem, but its fixed with a switch

I just have two triggers, one will equip normal, the other will give 8 gas if the switch is clear



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