Staredit Network > Forums > SC1 Melee Map Projects > Topic: 1n1 Jungle Ruins
1n1 Jungle Ruins
Oct 26 2008, 4:43 pm
By: Devourer  

Oct 26 2008, 4:43 pm Devourer Post #1

Hello

A new one I made
1n1
without obs



Comments pls

Post has been edited 1 time(s), last time on Oct 26 2008, 5:11 pm by DeVouReR.



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Oct 26 2008, 5:03 pm Symmetry Post #2

Dungeon Master

Please learn to make proper map images...



:voy: :jaff: :voy: :jaff:

Oct 26 2008, 5:09 pm Devourer Post #3

Hello

Quote from name:Reindeer Breeder
Please learn to make proper map images...
tell me how....



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Oct 27 2008, 9:40 pm Dem0n Post #4

ᕕ( ᐛ )ᕗ

If you're using SCMDraft2, save the map image, resize it, then post it here.




Oct 28 2008, 7:30 am BeDazed Post #5



Quote
Please learn to make proper map images...
Please learn how to make proper melee maps.



None.

Oct 28 2008, 6:46 pm Dem0n Post #6

ᕕ( ᐛ )ᕗ

Ouch... That's pretty harsh D:




Oct 28 2008, 7:21 pm Vi3t-X Post #7



Quote from BeDazed
Quote
Please learn to make proper map images...
Please learn how to make proper melee maps.
I wrote the same thing yesterday. Internetz were laggzing.

There is a tutorial for melee maps somewhere here. Check the Wiki.



None.

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[07:00 pm]
Symmetry -- poo poo papa
[02:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
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