Staredit Network > Forums > Media, Art, and Literature > Topic: CONQUERING IN BLOOD!
CONQUERING IN BLOOD!
Oct 17 2008, 11:49 pm
By: Sand Wraith  

Oct 17 2008, 11:49 pm Sand Wraith Post #1

she/her

Conquering in Blood.mp3

-

A short track I composed in Finale NotePad 2008 for a game I'm trying to program in Turing.




Oct 18 2008, 12:02 am Symmetry Post #2

Dungeon Master

Finale Notepad's midi playback is really, really bad D:

Some of your harmonies don't really work, unless you were going for a sort of chaotic sound.



:voy: :jaff: :voy: :jaff:

Oct 18 2008, 12:16 am Sand Wraith Post #3

she/her

URRRGGH, agreed. I don't even have a proper bass drum.

-

I thought some didn't work too. I think it was the cello's fault though. I probably should've made it more undertonish, instead of being up front.
I think I was try to get more of a warlike sound.




Oct 18 2008, 1:51 am Vi3t-X Post #4



Creepy. All I can say.



None.

Oct 18 2008, 2:49 am Hug A Zergling Post #5



Sound like its from a cut scene from a video game. Reminds me of when you have to battle a monster in "Ocarina of Time"



None.

Oct 18 2008, 2:40 pm Dapperdan Post #6



Quote from Hug A Zergling
Sound like its from a cut scene from a video game. Reminds me of when you have to battle a monster in "Ocarina of Time"

This. Until the end it sounded like decent video game music.



None.

Nov 12 2008, 8:02 am Kellimus Post #7



MIDI is so much more powerfull in other programs... Like Fruity Loops or Reason or Cubase even..

Pretty good though



None.

Nov 14 2008, 5:35 pm Cnl.Fatso Post #8



That's all about the VSTs and synthesizers, and most sequencers can use any VST.

Questions: Are you on a Mac? If not, does Finale use the QuickTime synthesizer anyway? QuickTime's MIDI synth sucks hard.



None.

Nov 15 2008, 3:06 am l)ark_ssj9kevin Post #9

Just here for the activity... well not really

Sounds like a foreign battle. Like, Native American? Or maybe in Asia. It sounds kinda like that to me.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[06:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[06:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[02:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[02:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[08:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
[2026-7-14. : 11:03 pm]
Vrael -- :teach:
Please log in to shout.


Members Online: Moose, IskatuMesk