Staredit Network > Forums > SC1 Melee Map Projects > Topic: Circumspection
Circumspection
Oct 13 2008, 7:44 pm
By: Moon)SHieLD(  

Oct 13 2008, 7:44 pm Moon)SHieLD( Post #1



Here it is. Kind of bland, but I like it.

http://s248.photobucket.com/albums/gg186/JasonZhan123/?action=view&current=Circumspection.jpg

Attachments:
Spring.scm
Hits: 3 Size: 85.42kb



None.

Oct 13 2008, 8:17 pm Symmetry Post #2

Dungeon Master

"Kind of bland" is easy to fix. Try placing doodads and vary your terrain use.



:voy: :jaff: :voy: :jaff:

Oct 13 2008, 8:42 pm Centreri Post #3

Relatively ancient and inactive

And put spaces inside the massive rocks. No one'd build there anyway.



None.

Oct 13 2008, 9:30 pm Excalibur Post #4

The sword and the faith

Too tight, bad layout, un-salvage-able.




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Oct 14 2008, 2:49 am ClansAreForGays Post #5



I really like it




Oct 19 2008, 4:29 pm Devourer Post #6

Hello

dont know why, but these 2 long hills looks so.... un-naturally :D
the map is at least well balanced *thumbs up*



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Oct 19 2008, 5:11 pm Excalibur Post #7

The sword and the faith

Quote from Devourer
dont know why, but these 2 long hills looks so.... un-naturally :D
the map is at least well balanced *thumbs up*
No, it is not balanced. Tight and almost completely cliff-able means terran instant-win. Z also might have a bit of a problem with the nat, but not too much. Expo layout is baaaaad.

If you don't know what balance is, don't comment on it.

Post has been edited 2 time(s), last time on Oct 23 2008, 10:13 pm by Excalibur.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

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Symmetry -- poo poo papa
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lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
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