Staredit Network > Forums > SC1 Melee Map Projects > Topic: My melee and fastest Maps
My melee and fastest Maps
Oct 8 2008, 10:52 am
By: Devourer  

Oct 8 2008, 10:52 am Devourer Post #1

Hello

Here are my first Melee and fastest Maps.
This pack contains 12 Melee maps I made on my own just around a month ago;

Maps:
(2) Cross Action [+obs]
(8) Fastest Possible USL
(4) Space o war [+obs]
(8) USL Possi Updated
(8) Possi Clan GG
(5) Twilight Zero
(8) CoD Possi
(8) CoD Possi 2
(4) Crossing Bridges
(4) Launcher Hill
(4) Nuklear Launch
(5) Jungle Jewels

Please download them!
I hope you have fun testing these :)
All those are really selfmade and please give me some feedback :D



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Oct 8 2008, 3:28 pm metroid000 Post #2



Well I'm not all crazy pro so I'll let somebody else evaluate on any technicalities. :P I liked what ya did thar on a few of the non-fastest ones, they're rather spacious compared to all the one's I've posted so far. XD
But on the Crossing Bridges one, how come each player gets a different amount of minerals? One doesn't even have any. :(



None.

Oct 8 2008, 4:01 pm Devourer Post #3

Hello

Quote from metroid000
Well I'm not all crazy pro so I'll let somebody else evaluate on any technicalities. :P I liked what ya did thar on a few of the non-fastest ones, they're rather spacious compared to all the one's I've posted so far. XD
But on the Crossing Bridges one, how come each player gets a different amount of minerals? One doesn't even have any. :(

To ur problem
all have same amount of minerals
open it with SCMdraft and allow stack.... these are half stacked... :D

i made these maps [at least some of these] for the clan PR) ... my leaders asked me to make some for our ffa tunier ^^
thx for the wired (?) reply :D



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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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