Staredit Network > Forums > SC1 Melee Map Projects > Topic: (2)Wish Resign
(2)Wish Resign
Sep 26 2008, 9:58 pm
By: Excalibur  

Sep 26 2008, 9:58 pm Excalibur Post #1

The sword and the faith

Posted this over at BWMN:



Z reference:


Quote
Ok so, experimental map time.

Now I know the first thing that probably hits is the unbuildable ground and the tightness that you would think promises T winrar. I however, disagree. Due to the 815 ramps, T needs a dropship to get tanks out of his main OR he has to sacrifice an expo to a factor+machine shop, and thats only one factory, and in most areas, the tanks are trapped and contained to that area.

My idea for this map was to create a map where you had the choice of using light units for a ground assault, or treating it like an air map, hence it being labeled Hybrid.

At the moment, I think its a bit too experimental for me to make any more balance comments/changes, so I turn it over to you BWMN.

All min blocks are 16.

Watcha think guys?

Download: http://www.panschk.de/mappage/comments.php?mapid=3251

Post has been edited 1 time(s), last time on Sep 27 2008, 11:27 am by Excalibur.




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Sep 26 2008, 11:27 pm Fisty Post #2



Interesting to say the least, however, since I am getting a bit rusty on picking up details about balance, I wont even try to, instead, I would like to suggest you make a few random blocks of dirt within the rockiness (small enough to be unbuildable), to make it appeal more to the eye, as I was turned off by the massive amounts rocky ground.



None.

Sep 26 2008, 11:46 pm Excalibur Post #3

The sword and the faith

It needs to be rocky so T cant manufacture tanks in select areas without sacrificing an expo or just dropping them in by air. Some 2x2 squares are going to be added for turrets but thats it.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Sep 27 2008, 1:08 am BeDazed Post #4



It still is ridiculously good for terran.



None.

Sep 27 2008, 1:18 am Fisty Post #5



Quote from Excalibur
It needs to be rocky so T cant manufacture tanks in select areas without sacrificing an expo or just dropping them in by air. Some 2x2 squares are going to be added for turrets but thats it.
I meant splotches so small that you can't build on them.



None.

Sep 27 2008, 1:30 am Excalibur Post #6

The sword and the faith

Quote from BeDazed
It still is ridiculously good for terran.
Suggestions to make harder for T kthnx.

Quote from name:Deathman101
Quote from Excalibur
It needs to be rocky so T cant manufacture tanks in select areas without sacrificing an expo or just dropping them in by air. Some 2x2 squares are going to be added for turrets but thats it.
I meant splotches so small that you can't build on them.
I really don't feel like doing that for the whole map just for aesthetics.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Sep 27 2008, 9:10 am BeDazed Post #7



Quote
Suggestions to make harder for T kthnx.
Remove a lot of rocky land so it allows buildspace. The map is too tight for P to move around in anyway. It needs to open up strategies like proxygates. Also, alot of those expos will leave zerg with no space at all- making it completely defenseless. It wouldn't be wierd if Terran didnt barge in with marines only.



None.

Sep 27 2008, 11:13 am Excalibur Post #8

The sword and the faith

Right Dazed. I'm adding in some turret/creep space.
Edit: Updated.

Post has been edited 1 time(s), last time on Sep 27 2008, 11:28 am by Excalibur.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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