Staredit Network > Forums > Media, Art, and Literature > Topic: The avatar section
The avatar section
Sep 16 2008, 10:19 pm
By: steacoon  

Sep 16 2008, 10:19 pm steacoon Post #1



About
Well, I have searched far and wide for the perfect avatar to use for all my internet going applications. So far I have found something close to a squirrel and a milkshake for a basis on my new original avatar design. Basically I would like to see some suggestions for what the basis of a TRUE avatar might be, and also the steps to be partaken to make such an original godly avatar.
I am open to ideas and samples of your own ideas, pictures and original avatars.


Objective
The goal of this project would most likely to set a mostly firm standard for all avatar making in the future, so any avatar that might not conform to these rules would be considered un-godly??



None.

Sep 16 2008, 11:24 pm SiN Post #2



Well i suppose the answer would just be artistic.

It depends on your own personal preference. One person might see an abstract mess, while another may see a visual masterpiece.
The key is to find a midpoint. Something that everyone likes. I suggest something with 1) high quality 2) interesting colors that go well, and 3) depth.

The avatar that I'm using right now is original, and I think it looks pretty decent.



None.

Sep 17 2008, 3:24 pm Hercanic Post #3

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

An avatar is a means of visually communicating something about yourself -- What you like, what you find funny, what you've observed, etc. In my case, it's a portrait of a unit in my mod, communicating what I'm working on. Applying standards will always be subjective opinion.




Sep 17 2008, 3:43 pm Jello-Jigglers Post #4



I don't have a good avatar, but i think to add to the Godliness of the avatar, a matching title and signature can help.



None.

Sep 17 2008, 6:39 pm poiuy_qwert Post #5

PyMS and ProTRG developer

Quote from Hercanic
An avatar is a means of visually communicating something about yourself -- What you like, what you find funny, what you've observed, etc.
That.

Quote from Hercanic
In my case, it's a portrait of a unit in my mod, communicating what I'm working on.
Currently working on?? As in a new mod by Hercanic?!?




Sep 17 2008, 11:40 pm Symmetry Post #6

Dungeon Master

Quote
Quote from Hercanic
In my case, it's a portrait of a unit in my mod, communicating what I'm working on.
Currently working on?? As in a new mod by Hercanic?!?

IIRC, that was a portrait he used in SCTF. So I'm guessing he meant it was part of that mod.



:voy: :jaff: :voy: :jaff:

Sep 29 2008, 3:23 pm Hercanic Post #7

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

Yes, the portrait is of the HW Guy from STF. However, I am working on a completely new version of STF, featuring all three races that were planned and many, many changes and unique gameplay features. I think you guys will like it, but I won't be announcing anything until I am much further along in development.




Sep 29 2008, 7:14 pm lil-Inferno Post #8

Just here for the pie

Hmm, since your name is steacoon, your avatar should be a steel raccoon?




Sep 29 2008, 9:29 pm RIVE Post #9

Just Here For The Pie

Whenever I want a new avatar, I just take a picture of myself doing something.
There is also times when I draw something and I think it would look good at a size of 125x125.

My current avatar is a picture of me, but I did not really have much going on in the picture.
At the time I was experimenting with color differences in Macromedia Flash 8 so I beefed it up.
I think it looks cool. Some of my friends also think it looks cool so a made their avatars like mine too, but with their head shots instead.



None.

Sep 29 2008, 10:18 pm Zycorax Post #10

Grand Moderator of the Games Forum

Quote from lil-Inferno
Hmm, since your name is steacoon, your avatar should be a steel raccoon?
Don't you mean a raccoon steak? :P




Sep 29 2008, 10:46 pm Centreri Post #11

Relatively ancient and inactive

My avatar reflects whatever ideology I currently follow. Or an icon representing myself. Or something I found funny. Currently, I'm in the process of expanding boatianity. Join me, will ya'?



None.

Sep 29 2008, 10:58 pm Hug A Zergling Post #12



The only way for an avatar to contain power that is most Cthulhu-like is for it to contain Deerwhale.



None.

Sep 30 2008, 2:15 am Ultraviolet Post #13

We do a little trolling

Quote from lil-Inferno
Hmm, since your name is steacoon, your avatar should be a steel raccoon?

I think that would actually contain large amounts of win.



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

Sep 30 2008, 2:22 am FatalException Post #14



Gogo shiny ninja head FTW.



None.

Sep 30 2008, 3:11 am FlyingHat Post #15



My avatar and signature consist of four different GIF animations. All of them have the same amount of frames and all of them are the same dimensions. Better than any still, lifeless shiny ninja head. ;o



None.

Oct 1 2008, 3:27 am Echo Post #16



My avatar is my ideal person for my gang. We are armed with a spatula and a pan lid!



None.

Oct 1 2008, 12:56 pm rockz Post #17

ᴄʜᴇᴇsᴇ ɪᴛ!

Avatars should be made to reflect upon the user. For example, FatalException's avatar, while crude, fits him perfectly by expressing his like for that one ninja emoticon. On top of this, it provides a simple way to help identify the user other than looking at the name.

My avatar has developed over the years as my gimp skills have improved. As rockz, I've always had some sort of bender avatar, and the animated gif has steadily increased in frames.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

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[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[2026-9-22. : 2:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
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