Staredit Network > Forums > SC1 Melee Map Projects > Topic: (4)Iran so far away
(4)Iran so far away
Sep 13 2008, 6:36 pm
By: afz902k  

Sep 13 2008, 6:36 pm afz902k Post #1



The title is completely unrelated to the actual map (named after some SNL parody music video I was watching at the moment of naming it).

I made this map because I grew bored of regular Melee Starcraft maps in which you often have to bear with all of your enemies at once even if you're FFA'ing. Basically there's four bases and they're grouped in pairs, and there's a lot of space in the middle so teh compooooters tend to attack their closest enemies first. It can also make a decent map for team Melee (2v2).



Alternate download for it here (lawl).

Attachments:
(4)Iran so far away.scx
Hits: 8 Size: 113.22kb

Post has been edited 1 time(s), last time on Sep 13 2008, 7:14 pm by afz902k.



None.

Sep 14 2008, 5:05 am Mantis Post #2



I love the design philosophy behind the map, but the map is filled with way too many thin twists and turns, pretty much forcing any player to tech straight to air. It also encourages this due to the annoying choke points at many different levels and the long travel path to the other base. Like I said before though I love how the map is thawed out for the most part on the top/bottom and frozen in the middle.



None.

Sep 14 2008, 11:41 am BeDazed Post #3



Worse than a blizzard map.



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Sep 14 2008, 1:03 pm BiOAtK Post #4



wait... this isn't symmetrical?



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Sep 14 2008, 4:19 pm Fisty Post #5



Quote from BeDazed
Worse than a blizzard map.
This.



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Sep 14 2008, 11:30 pm ClansAreForGays Post #6



I like the snow to dry idea. just make it a 1v1 and a lot smaller. You really need to give the player a reason not to just tech to air.




Sep 15 2008, 12:32 am Fisty Post #7



Quote from ClansAreForGays
I like the snow to dry idea. just make it a 1v1 and a lot smaller. You really need to give the player a reason not to just tech to air.
=) as well as open it up, fix the gas issue, and symmetrize it.



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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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