Apache 1.0
Sep 2 2008, 1:55 pm
By: TZPCafe  

Sep 2 2008, 1:55 pm TZPCafe Post #1



Overview
Map is small 98x98 Two bridges in center, for battle 2 Flank Paths from East And West P,Z,T Friendly.

Criticism
I will only accept criticism if you have your own map on http://www.staredit.net if you do not please do not leave any negative remarks, as the will go unanswered

Known Errors
The main error's all my maps have is mineral placement please do not leave Any comemnts about the mineral placement as the will go unanswered



Attachments:
map.bmp
Hits: 21 Size: 1470.93kb
Apache 1.0 Beta Ver.scm
Hits: 4 Size: 29.1kb



None.

Sep 2 2008, 2:09 pm Symmetry Post #2

Dungeon Master

I'd suggest you read up a little on balance. We have an article hosted here: http://www.staredit.net/topic/378/

It also helps to look at commonly played and pro maps to see how they do things right (this would also help with your mineral placement problem ;)).



:voy: :jaff: :voy: :jaff:

Sep 4 2008, 8:23 pm StrikerX22 Post #3



Quote from TZPCafe
Criticism
I will only accept criticism if you have your own map on http://www.staredit.net if you do not please do not leave any negative remarks, as the will go unanswered

Wow, you must be really full of yourself. As far as I'm concerned, you shouldn't even get help or even attention. Most good melee players don't even make maps, so this is nonsense anyways. You don't even specify whether it should be melee maps or not. fail.



None.

Sep 4 2008, 10:46 pm Symmetry Post #4

Dungeon Master

Quote from StrikerX22
Quote from TZPCafe
Criticism
I will only accept criticism if you have your own map on http://www.staredit.net if you do not please do not leave any negative remarks, as the will go unanswered

Wow, you must be really full of yourself. As far as I'm concerned, you shouldn't even get help or even attention. Most good melee players don't even make maps, so this is nonsense anyways. You don't even specify whether it should be melee maps or not. fail.

He just wants quality comments, without the generic spam of "ITS GUD" and "I DUN LIEK IT"...



:voy: :jaff: :voy: :jaff:

Sep 5 2008, 3:02 am StrikerX22 Post #5



Then the way to ask for that is to not be an ass, and ask for explanations of any issues, and that experienced melee players only need apply.



None.

Sep 5 2008, 9:01 pm Modmaster51 Post #6



Quote from StrikerX22
Quote from TZPCafe
Criticism
I will only accept criticism if you have your own map on http://www.staredit.net if you do not please do not leave any negative remarks, as the will go unanswered

Wow, you must be really full of yourself. As far as I'm concerned, you shouldn't even get help or even attention. Most good melee players don't even make maps, so this is nonsense anyways. You don't even specify whether it should be melee maps or not. fail.
I agree, also, get that "SEN is God" shit out of your head TZPCafe, SEN is probably the best for UMS and Modding, but for Melee there are better places, take BWMN for example.



None.

Sep 9 2008, 11:54 am Moose Post #7

meme

Quote from TZPCafe
Map is small 98x98
I do hope that you meant 96x96. Otherwise you're going to have quite bit of crashing going on.

- Get rid of the minerals blocking the ramp for each player's base. It encourages turtling and removes a lot of competitiveness.
- Vary your mineral types within each type instead of big clusters of each type. While this does not affect actual gameplay, it makes the map look more professional.



None.

Sep 9 2008, 7:03 pm Fisty Post #8



TZP Cafe, I hope you realize there is a Mirror Map function in SCMDraft 2.



None.

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[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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