Staredit Network > Forums > SC1 Map Showcase > Topic: Barracks Wars v1.1
Barracks Wars v1.1
Aug 21 2008, 12:46 am
By: jaundice  

Aug 21 2008, 12:46 am jaundice Post #1



Hey guys, I've been away from Starcraft for over 2 and a half years now, and I decided to get right back into mapping. Terrain-wise, this map isn't anything spectacular because it's simply not meant to be pretty. The gameplay is very similar to evolves: kill enemies, get heroes and upgrades, try to kill their Barracks. What I did differently was make it so that instead of 30 some "evolutions" there are 5 upgrades of your main unit. You can mine minerals at the top of the map to get a constant stream of money, as well as buy gas to get heroes. I made the heroes strong against units, but not overpowered to keep the game balanced. To clarify, if your hero is in a giant group of enemies, he WILL die fast, so use them strategically.

To buy gas, create a Shuttle at your Robotics Facility. To get extra miners, create a Probe at your Nexus and it will be automatically warped to your mining area. This map is 6 player teams, although free for all can be decided among the players. There is a Mass Attacker at the top-left to order your armies.

I know it's been done before, but I wanted to make the gameplay a bit more balanced, and to make sure people don't rig the map it's protected with the latest protection and tested with De-protectors, and out of all of them none worked. If you WOULD like the source map for learning purposes, feel free to PM me.

Map is attached.

Attachments:
Barracks Wars [v1.1].scx
Hits: 11 Size: 50.42kb



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Symmetry -- I was really just figuring out how to compile
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Symmetry -- I didn't make it do anything
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Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
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Symmetry shouted: I did my first EUD thing today. Feels like me finding arsenal at age 8 again
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Symmetry -- I did my first EUD thing today. Feels like me finding arsenal at age 8 again
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