Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: How do you protect a map?
How do you protect a map?
Aug 18 2008, 9:04 pm
By: Cheathunta  

Aug 18 2008, 9:04 pm Cheathunta Post #1



How do you do this? Ive seen alot of protected maps, and i was wondering how to do this.



None.

Aug 18 2008, 9:16 pm MillenniumArmy Post #2



You use a third party program like this: http://www.staredit.net/files/12/ to protect your maps



None.

Aug 18 2008, 9:33 pm The_z0r Post #3



Some of the protectors that were on maplantis were great protectors. http://www.staredit.net/maplantis/index.php?sid=48bec6297c;wiki=5#wiki_5



None.

Aug 18 2008, 10:08 pm Falkoner Post #4



OS Map and TinyMap are by far the best protectors, as they are really only meant to compress, so they make your map as small as possible, protecting it as a side-effect.



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[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
[2026-7-10. : 11:00 pm]
Vrael -- :wob:
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