Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Disable Doodad State?
Disable Doodad State?
Jul 27 2008, 5:42 pm
By: Biophysicist  

Jul 27 2008, 5:42 pm Biophysicist Post #1



I'm trying to figure out what effects you can do with Disable Doodad State, and it would speed things up if someone told me the known ones.



None.

Jul 27 2008, 6:10 pm MillenniumArmy Post #2



http://www.staredit.net/?p=tutorials&tut=8



None.

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[05:18 pm]
IskatuMesk -- :wob:
[07:29 am]
Zycorax -- :wob:
[03:48 am]
O)FaRTy1billion[MM] -- :wob:
[03:14 am]
Symmetry -- :wob:
[01:03 am]
IskatuMesk -- that's a loaded sentence if I ever snorted one
[2026-7-09. : 2:31 am]
Symmetry -- lot of 0s in them boxes, someone better hit it big
[2026-7-05. : 1:14 am]
l)ark_ssj9kevin -- Rectal!!!
[2026-7-05. : 12:13 am]
IskatuMesk -- u guys ever look at the "Backend performance improvements" line and kinda you know 👀
[2026-7-03. : 4:25 pm]
l)ark_ssj9kevin -- oh wow it's kind of like archipeligo but solo
[2026-7-03. : 9:43 am]
Oh_Man -- makes me wonder tho, a brood war achievement project culd be quite something, following the design methodology of SC2 achieves
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