Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: unable to load map
unable to load map
Jul 26 2008, 1:18 pm
By: frank  

Jul 26 2008, 1:18 pm frank Post #1



i'm trying to test the triggers of a map, but it's kinda hard to do that without firing it up... and i can't do that. i've tried removing some triggers to see if they were the source of the problem, but now i can't...

now i used proedit 1.4.1 to protect the map, but i saved it as another name... i did compress it before i protected it... does this effect the original map in any way. i can't imagine that it would render it unplayable...

i'm using SCMDraft.



None.

Jul 26 2008, 1:41 pm Clokr_ Post #2



PROEdit will not change the original map if you don't overwrite it. The problem should be something else.



?????

Jul 27 2008, 4:45 am Falkoner Post #3



Compressing it before protecting it may have been the problem, protection usually compresses at the same time, try just protecting it.



None.

Jul 27 2008, 8:38 pm iCafe.Moto Post #4



make sure you have computer players in a seperate force and you have human slots in another

don't forget start locations too

this happened to me once... i didn't have any human slots rofl



None.

Jul 28 2008, 1:13 am Heimdal Post #5



Isn't this what happens when you have color characters in the force name?

Anyway, you should post the map so we can look for ourselves.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[03:20 am]
Symmetry -- Dang I'm up to 155 minerals gambling really pays off guys
[2026-10-11. : 6:02 am]
Donald -- Samase
[2026-10-09. : 2:53 am]
Mr.BurnLiquid -- Symmetry
Symmetry shouted: I'll check it out this weekend!
Thanks
[2026-10-09. : 2:47 am]
Symmetry -- I'll check it out this weekend!
[2026-10-09. : 2:40 am]
Mr.BurnLiquid -- Symmetry
Symmetry shouted: Another map maker? Damn we really ARE back
I invite you to try out the map I modified. I don't have the creativity to create maps from scratch, but I do have the know-how to modify existing ones; my project is to tweak community campaigns (specifically those with errors—to make them playable.
[2026-10-09. : 2:27 am]
Symmetry -- Another map maker? Damn we really ARE back
[2026-10-09. : 1:51 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Now that I wanted to change my avatar, the error image is showing up, haha.
[2026-10-09. : 1:34 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Mr.BurnLiquid
Mr.BurnLiquid shouted: Ultraviolet Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
I invite you to try out a mission I'm modifying from *StarCraft Reversed*; I'm trying to make it more playable and challenging.
[2026-10-09. : 1:33 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
Please log in to shout.


Members Online: Excalibur, O)FaRTy1billion[MM]