I hate doors.
Jul 21 2008, 1:05 pm
By: Biophysicist  

Jul 21 2008, 1:05 pm Biophysicist Post #1



In a campaign I'm working on, I have tried to get the Installation doors to open when the player brings units to a location. The trigger works as follows:

Applies to: Player 1
Conditions: Player 1 brings at least one any unit to Door One Location.
Actions: Disable doodad state for 1 Left Upper Level Door at Door One Location for All Players.

(I might have mis-typed the Set Doodad State syntax, sorry.)



None.

Jul 21 2008, 2:02 pm Falkoner Post #2



Okay, there's a couple possible problems:

1. You are trying to open multiple doors, that requires an action for each door.
2. You are using the action on the wrong door type(ie, it's actually a Right Upper Level Door)

Check to see if any of that is true.



None.

Jul 23 2008, 10:15 pm Biophysicist Post #3



I'm not doing either. But... Just remembered this. I was afraid of trying to open the wrong type of door, so I used four Set Doodad States, and set each one to disable a different type of door. Might that have been messing things up?

Also, how big does the location have to be? I set it to completely fill the area in the green box that appears when you select the door in the Doodad layer.

And I know my trigger is firing, I checked that by adding 'Display text message: Door should be opening now' to the trigger. It did appear.



None.

Jul 23 2008, 10:18 pm Falkoner Post #4



Figure out exactly what the door is, and try just doing it for that one, also, try also finding the exact player and using that instead.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-9-25. : 2:22 pm]
Oh_Man -- https://youtu.be/Lfo4C0xzU04
[2026-9-25. : 12:00 am]
Oh_Man -- he hasnt won a single game so far this is hilarious
[2026-9-24. : 11:41 pm]
Oh_Man -- new arty username Rage Against The Machine
[2026-9-24. : 10:14 pm]
Oh_Man -- https://m.youtube.com/watch?v=KPXri8q9ZBs artys vsing the bot now
[2026-9-24. : 8:12 pm]
Ultraviolet -- do you even lift bro?
[2026-9-23. : 5:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[2026-9-23. : 12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[2026-9-23. : 12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[2026-9-23. : 10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
Please log in to shout.


Members Online: JamaL