1.13a EUD's
Jul 16 2008, 12:10 am
By: stickynote  

Jul 16 2008, 12:10 am stickynote Post #1



Can people just list the known EUD condition and actions for patch 1.13a, and what they do? (Only ones that actually do something other than crash) This is for a single player map on battle net, so desynching won't be a problem. Also, if possible, please also include the player, number of deaths, and what unit, but if not, the memory offset will be ok.



None.

Jul 16 2008, 12:56 am rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

This is terrible, stickynote. give up now, because you're not going to be able to do anything with that attitude.
http://www.staredit.net/?file=403



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jul 16 2008, 2:21 am stickynote Post #3



Sorry. I was lazy, but if people already knew them, it would be faster just to have them list them, and would be convenient for a bunch of other people.



None.

Jul 16 2008, 2:27 am O)FaRTy1billion[MM] Post #4

👻 👾 👽 💪

Rather than list them here where they will get lost and useless, add them to the EUD Database, please. :)

1.12b might be more useful because there is things like memcalc and stuff.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jul 16 2008, 6:10 am DT_Battlekruser Post #5



Memcalc, from version 1, was always for 1.13a. EUD triggers were discovered during patch 1.13a. Don't ask me why you noobs keep researching patch 1.12b :P Memcalc 6.1, with preloaded tables of offsets, should be done.. soon? Whenever I get off my lazy ass and finish the part that writes TRG files.

The 1.13a DAT offsets are here, too: http://www.staredit.net/74487/




None.

Jul 16 2008, 9:10 am O)FaRTy1billion[MM] Post #6

👻 👾 👽 💪

What? Then why do the maps work for 1.12b?

Add them to EUDDB, plz. I want more completion. :D



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[06:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[06:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[02:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[02:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[08:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
[2026-7-14. : 11:03 pm]
Vrael -- :teach:
Please log in to shout.


Members Online: NudeRaider