1.13a EUD's
Jul 16 2008, 12:10 am
By: stickynote  

Jul 16 2008, 12:10 am stickynote Post #1



Can people just list the known EUD condition and actions for patch 1.13a, and what they do? (Only ones that actually do something other than crash) This is for a single player map on battle net, so desynching won't be a problem. Also, if possible, please also include the player, number of deaths, and what unit, but if not, the memory offset will be ok.



None.

Jul 16 2008, 12:56 am rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

This is terrible, stickynote. give up now, because you're not going to be able to do anything with that attitude.
http://www.staredit.net/?file=403



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jul 16 2008, 2:21 am stickynote Post #3



Sorry. I was lazy, but if people already knew them, it would be faster just to have them list them, and would be convenient for a bunch of other people.



None.

Jul 16 2008, 2:27 am O)FaRTy1billion[MM] Post #4

👻 👾 👽 💪

Rather than list them here where they will get lost and useless, add them to the EUD Database, please. :)

1.12b might be more useful because there is things like memcalc and stuff.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Jul 16 2008, 6:10 am DT_Battlekruser Post #5



Memcalc, from version 1, was always for 1.13a. EUD triggers were discovered during patch 1.13a. Don't ask me why you noobs keep researching patch 1.12b :P Memcalc 6.1, with preloaded tables of offsets, should be done.. soon? Whenever I get off my lazy ass and finish the part that writes TRG files.

The 1.13a DAT offsets are here, too: http://www.staredit.net/74487/




None.

Jul 16 2008, 9:10 am O)FaRTy1billion[MM] Post #6

👻 👾 👽 💪

What? Then why do the maps work for 1.12b?

Add them to EUDDB, plz. I want more completion. :D



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

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[2026-8-06. : 2:41 am]
Oh_Man -- i used to play TF2 competitive in that clan, and also was PR manager (ie: i wrote all the website posts)
[2026-8-06. : 2:41 am]
Oh_Man -- another fun fact iaguz actually joined the clan i was part of - Frenetic Array
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[2026-8-06. : 2:38 am]
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NudeRaider -- Oh_Man
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classic
[2026-8-05. : 2:56 pm]
Oh_Man -- long story short - patience is a virtue!
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