War Dyne
Jul 7 2008, 6:50 am
By: EdAi  

Jul 7 2008, 6:50 am EdAi Post #1





War Dyne



A Clan CheF Production
Presented by EdAi
In Memoriam of Clan Dyne





Specifications:
-Jungle Tile: 64x256
-6 Humans
-2 Computers

Progress:
-Idea: 99%
-Terrain: 90%
-Unit Settings: 99%
-Locations-0%
-Triggers: 1%

Story: The port-city of Dyne is finally on the map. Nearly all trade passes through Dyne. The city is beginning to bloom as an important trading center. Yet it was never supposed to be so. It was originally founded many centuries earlier, during a time of widespread strife and terror, to act as a defensive barrier between 'civilization' and the 'darklands.'

Now, with those dark times played out to the 'civilized' advantage, the 'darklands' are biting back in the form of a large, organized army of all sorts of dark creatures. They are sweeping the land, razing the cities, and killing the people. This army has finally come to Dyne, the city that thwarted their previous attempts at expansion, so now with much more power the dark army attacks, putting the city under siege. There are, however, 6 warriors within the city who don't plan on going down easy. These 6 heroes will strive to hold the cities defenses until the United Peoples Army can reach them.

Features:
-6 Humans playing as Heroes while triggers conduct the Siege
-Detailed and polished extended terrain
-Health Point system: Starts heroes with a fraction of their maximum health, and as they gain more experience their maximum health will increase.
-Kills to Cash
-Kills to Experience
-Banning: When a player is banned his hero is given at random to another player.
-Dropship Specials
-More to come.

Heroes


Screenshots


Post has been edited 1 time(s), last time on Jul 7 2008, 7:29 am by EdAi.



None.

Jul 7 2008, 7:12 am JaFF Post #2



A map with this name already exists. And Siege Dyne 2 also exists.



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Jul 7 2008, 7:28 am EdAi Post #3



UGH!!

i hate having to change my map names...

but fine...



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Jul 7 2008, 7:52 am LoveLess Post #4

Let me show you how to hump without making love.

Whats this...



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Jul 7 2008, 10:18 am Rantent Post #5



Christmas Town?

Story sounds rather generic.



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Jul 7 2008, 5:22 pm EdAi Post #6



i guess this map is sorta in the same vein as Helms Deep vs. Aero

i was just sick of how in maps like helms deep players are so reluctant to be rohan, or the town, or the one person who has a main base while everyone else has a hero

so in the this all the stuff that would normally be conrolled by a single, reluctant person is now controlled by a computer, while all the human players get to be heroes

FYI: I'm looking for people to name the heroes after, so if you want a hero named after you, let me know

Post has been edited 1 time(s), last time on Jul 9 2008, 5:47 pm by EdAi.



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Sep 2 2008, 2:35 am Zell_Dincht Post #7



omgg its like my old map except better :D



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Sep 8 2008, 4:30 am Pigy_G Post #8



I'm in CheF! Name a hero after me plz!!!

;D



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Sep 8 2008, 4:43 am Echo Post #9



Can I be a Non hero ghost instead ^^



None.

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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
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RexyRex -- :wob:
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