Staredit Network > Forums > Modding Discussion > Topic: Critter Easter Egg
Critter Easter Egg
Jun 29 2008, 4:30 am
By: Zombiechao  

Aug 19 2008, 10:26 pm Madroc Post #21



Quote from Zombiechao
Doh!! I just realized that triggers could be used to detect the destruction of the critter and give an additional action. Still modding would still be usefull as it could make the critter die instantly and do effects. *(if modding is possible)

Not to mention be able to detect clicking without EUDs!



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Aug 20 2008, 1:32 am MadZombie Post #22



Quote from Magicide
Shame it doesn't happen in multiplayer.




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Aug 20 2008, 1:00 pm Devourer Post #23

Hello

Mhhh i tried it out... it works... there is also the nuke-explode



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Aug 21 2008, 12:33 am KyleIs1337 Post #24



orly? Where's the e-penis calculator??



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[09:16 am]
NimoStar -- ever wanted to play melee in installation tileset? Now you can https://staredit.net/topic/18929/
[02:29 am]
Symmetry -- TFW you google a problem and find the answer in a post you made yourself
[01:46 am]
Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
[06:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[05:48 pm]
Zoan -- ppl do it all the time in PDEs
[05:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[05:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[05:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
[05:39 pm]
NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
[05:32 pm]
Zoan -- Navier Stokes is not that esoteric I thought
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