Staredit Network > Forums > SC1 Melee Map Projects > Topic: (2)Cliffhanger
(2)Cliffhanger
Jun 25 2008, 2:12 pm
By: Dem0n  

Jun 25 2008, 2:12 pm Dem0n Post #1

ᕕ( ᐛ )ᕗ

Here's the map that I used for a melee contest on warboards (February contest, I think). Two player jungle map. Hope you like.

Don't mind the Xel'Naga temples in the picture... I took them out.




Jul 9 2008, 6:06 pm yenku Post #2



Eh, i dont like the natural setup on low ground like that. I feel it would make for awkward gameplay during those first 6-12 minutes. I'm not sure how it would unbalance things though.

If zerg 3 hatched they could block both the main and natural securing 2 gasses while protoss and terran can expand but will have trouble defending from the lowground position. Thats a concern for me. Not bad though, maybe switch the gas from the second expo to the other mineral only.

It's a decent map.



None.

Jul 9 2008, 9:59 pm BeDazed Post #3



This somehow reminds me of Blue Storm. Lose in middle, lose the nat, thus lose the game.



None.

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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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