Staredit Network > Forums > SC1 Melee Map Projects > Topic: (2)Cliffhanger
(2)Cliffhanger
Jun 25 2008, 2:12 pm
By: Dem0n  

Jun 25 2008, 2:12 pm Dem0n Post #1

ᕕ( ᐛ )ᕗ

Here's the map that I used for a melee contest on warboards (February contest, I think). Two player jungle map. Hope you like.

Don't mind the Xel'Naga temples in the picture... I took them out.




Jul 9 2008, 6:06 pm yenku Post #2



Eh, i dont like the natural setup on low ground like that. I feel it would make for awkward gameplay during those first 6-12 minutes. I'm not sure how it would unbalance things though.

If zerg 3 hatched they could block both the main and natural securing 2 gasses while protoss and terran can expand but will have trouble defending from the lowground position. Thats a concern for me. Not bad though, maybe switch the gas from the second expo to the other mineral only.

It's a decent map.



None.

Jul 9 2008, 9:59 pm BeDazed Post #3



This somehow reminds me of Blue Storm. Lose in middle, lose the nat, thus lose the game.



None.

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[06:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
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