Staredit Network > Forums > SC1 Terrain > Topic: Terrain Hall of Fame
Terrain Hall of Fame
Jun 4 2008, 10:31 pm
By: Falkoner
Pages: < 1 « 29 30 31 32 33 >
 

Dec 30 2009, 2:39 am Marine Post #601



so is it worthy? ;P



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Dec 30 2009, 4:25 am samsizzle Post #602



Quote from Marine
so is it worthy? ;P
yes definitely you did the grass near the edge of the cliff where it connects with low dirt perfectly... nice job.



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Dec 30 2009, 2:44 pm Pr0nogo Post #603



Eurgh, I've been trying to figure out how to blend high ground on top of high ground (like mountains and stuff). I assume I can find tuts on this in the Terrain Wiki?




Dec 30 2009, 8:25 pm samsizzle Post #604



Quote from name:Pronogo
Eurgh, I've been trying to figure out how to blend high ground on top of high ground (like mountains and stuff). I assume I can find tuts on this in the Terrain Wiki?
If you look at the map called jungle custom cliffs, in falks terrain compilation (if your working with jungle) theres some great stuff in the bottom right corner.



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Dec 30 2009, 8:28 pm Marine Post #605



Pronogo, I am currently making a huge brush that is all about blending different cliff styles, but it's not on jungle since there's already tons of brushes and tutorials on that, but instead it's on badlands, but you can still look at the brush and see what you can do for jungle tileset as well. I'll be posting it in Brush project soon if you want to take a look at it, it may help.



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Dec 30 2009, 8:39 pm Pr0nogo Post #606



samsizzle, I was just looking at it. Seems like a little bit of a lack of content, though (not that I'm complaining).

Marine, thanks! I might use the Badlands stuff for a melee or something.




Dec 30 2009, 9:36 pm Marine Post #607



Alright, Since I didn't want to double post, I posted my brush in the brush project topic. Also I hope the things i submitted to Falkoner are good enough D:



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Dec 30 2009, 9:42 pm samsizzle Post #608



Quote from Marine
Pronogo, I am currently making a huge brush that is all about blending different cliff styles, but it's not on jungle since there's already tons of brushes and tutorials on that, but instead it's on badlands, but you can still look at the brush and see what you can do for jungle tileset as well. I'll be posting it in Brush project soon if you want to take a look at it, it may help.
Making blends in badlands is virtually exactly the same as jungle... you would just be copying and pasting things from jungle stuff...



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Dec 30 2009, 9:44 pm Marine Post #609



If you copy/paste from jungle it ends up being null and station blocks. So no, it's not really the same, even though the cliffs are, but it's on badlands so they can't switch-between. You know what I mean? :/



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Dec 31 2009, 10:22 pm samsizzle Post #610



Quote from Marine
If you copy/paste from jungle it ends up being null and station blocks. So no, it's not really the same, even though the cliffs are, but it's on badlands so they can't switch-between. You know what I mean? :/
I meant not literally copy pasting the tiles, but finding the same tiles in the index and making the same blends.



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Dec 31 2009, 10:29 pm Marine Post #611



Yeah but it's for badlands so you don't have to do it all over again. Very convenient the way I see it, I don't know about you, though. You see it how you want to.



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Jan 16 2010, 7:14 pm stickynote Post #612



Updated it (for payne and yoshi) because falkoner is too damn lazy.



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Jan 16 2010, 10:37 pm Falkoner Post #613



Yay! Thanks sticky! I really do appreciate it :) Right now I'll promise to update anything new posted in the next 2 months, THAR!



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Jan 16 2010, 11:01 pm Falkoner Post #614



Added Marine's pictures, left out the second in that set of 3, simply was too plain, added all of Tempz pictures, didn't add all the bridge ones, too repetitive, and some were very simple, also added Morphling's picture, and Howler's Trees.

So, Marine, Howler, and Morphling, welcome to the Hall of Fame :)

If I missed anything please tell me.



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Jan 16 2010, 11:03 pm payne Post #615

:payne:

There's an error into xYoshix's. Go fix!
Also, you haven't updated mine? D:
I shared code a bit above.

Post has been edited 1 time(s), last time on Jan 16 2010, 11:09 pm by payne.



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Jan 16 2010, 11:13 pm Falkoner Post #616



Woops, somehow missed yours, and they're the best lately IMO :)



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Jan 21 2010, 11:40 pm payne Post #617

:payne:

Sunken Treasure:
http://i62.photobucket.com/albums/h109/mneox/CrystalValley.jpg
Submission from Mneox. Does anyone have the map? I'm seriously too lazy to reproduce that (even though it seems pretty easy) ;o
XD



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Jan 21 2010, 11:41 pm Pr0nogo Post #618



That looks ridiculously less easy than it actually is.




Jan 22 2010, 2:13 am stickynote Post #619



I replicated it a while ago, I'll post it in a bit; I'm not at my comp right now.



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Jan 24 2010, 7:58 pm payne Post #620

:payne:

Quote from stickynote
I replicated it a while ago, I'll post it in a bit; I'm not at my comp right now.
And now? :P



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
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[2026-7-16. : 6:26 am]
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[2026-7-16. : 6:25 am]
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[2026-7-16. : 2:28 am]
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[2026-7-15. : 4:10 am]
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