Staredit Network > Forums > SC1 Terrain > Topic: Terrain Hall of Fame
Terrain Hall of Fame
Jun 4 2008, 10:31 pm
By: Falkoner
Pages: < 1 « 27 28 29 30 3133 >
 

Nov 14 2009, 7:11 am Tempz Post #561



yea like i said i am wasted...

Instead of taking more sen space i've decided to add a post my new terrain here other then in a new post...


Templar's Ship

This is just a demo, ill put it in a piece later...

wow lol... when he updates this thread i'm going to have almost 20 pieces... i should probally hold alot of my stuff lol

Post has been edited 3 time(s), last time on Nov 16 2009, 3:20 am by Tempz.



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Nov 14 2009, 7:44 pm payne Post #562

:payne:

Quote from stickynote
... dude, that was a quote from howler, not you.
This topic brings confusion to SEN ;o



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Nov 18 2009, 2:18 am Howler Post #563



woops, I meant Tempz lol



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Nov 18 2009, 2:45 pm payne Post #564

:payne:

http://www.staredit.net/topic/9031/
All there! D:<



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Nov 18 2009, 10:27 pm lil-Inferno Post #565

Just here for the pie

Quote from Tempz
wow lol... when he updates this thread i'm going to have almost 20 pieces... i should probally hold alot of my stuff lol
It's a shame that he probably won't update it for quite a bit.




Nov 19 2009, 1:01 am Tempz Post #566



how'd you know is it because of his map?



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Nov 19 2009, 2:26 am lil-Inferno Post #567

Just here for the pie

Quote from Tempz
how'd you know is it because of his map?
No, he's just too lazy to update it as frequently as we'd like.




Nov 19 2009, 2:51 am Tempz Post #568



I see... btw ill post and further terrain on this post... i'll try to hold it off for like 1 piece a month ;(



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Nov 19 2009, 3:20 am xYoshix Post #569



I have two new pieces of terrain: Random Doodads and CityScape

Code
[URL=http://img682.imageshack.us/img682/9573/randomdoodads1.png][color=#86EE59]Random Doodads[/color][/url]
[url=http://img4.imageshack.us/img4/772/cityso.png][color=#86EE59]CityScape[/color][/url]




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Nov 19 2009, 5:43 pm samsizzle Post #570



once again yoshi i love your cityscape.



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Nov 19 2009, 9:14 pm payne Post #571

:payne:

Yoshi, that second screenshot seems inspired of qPK's style ;o



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Nov 20 2009, 1:11 am Tempz Post #572



Arg... did anyone see the picture on the first post of page 29 ;(



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Nov 21 2009, 10:07 am Jack Post #573

>be faceless void >mfw I have no face

Wow yoshi, <3 the cityscape. It's a pity it won't fit with my RPG...



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Nov 21 2009, 9:09 pm payne Post #574

:payne:







My new entries for the main post

What it looks like


Post has been edited 3 time(s), last time on Nov 21 2009, 9:31 pm by payne.



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Nov 25 2009, 8:18 pm payne Post #575

:payne:

Falk, update my entries D:



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Dec 12 2009, 9:39 pm payne Post #576

:payne:

Falk, you still haven't updated it... -.-



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Dec 13 2009, 1:21 am stickynote Post #577



That's some nice stuff payne. Btw, wats ur title mean?



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Dec 14 2009, 1:42 am payne Post #578

:payne:

"What do you think of my new hack?"
And we see a Scourge with 2 killz!
OMFGHAX! :O



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Dec 14 2009, 1:56 am Pr0nogo Post #579



That's more of a mod (an easy one at that), not a hack.




Dec 14 2009, 2:45 am payne Post #580

:payne:

Quote from name:Pronogo
That's more of a mod (an easy one at that), not a hack.
More of a "screenshots manipulation" ;o



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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