Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Crescent Dyne RPG?!
Crescent Dyne RPG?!
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May 17 2008, 2:21 pm
By: payne
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May 19 2008, 9:52 am The Starport Post #41



Quote from Clokr_
Quote from Wormer
Quote from payne
Yes, he would!! But with a condition: Someone must find/create a program which Uncorrupt Strings!!!
If he had used text triggering technique he won't loose his triggers...

Edit:
I've just have a look at terrain. OH MY GOD! :omfg: I've just thought.... If Lethtal_Illusion won't be against... perhaps we could turn this into the shared SEN project, where each could participate in it's development. This could be done using the version control and trigger text editing technique the Tuxedo-Templar described.

I'm not sure if shared projects would work. Working on the same thing 2 people is already a challenge because there are things that you want to do one way but the other one wants to do other way and there's always disputes. Plus it's their map, they are the ones who will decide.
Well, that's the problem that all team projects must overcome somehow. And it almost always comes down to someone being the meanie and bossing everyone else around, basically. :P



None.

May 19 2008, 11:44 am Clokr_ Post #42



Quote from Moogle
You would need to talk to lethal about the map. He may let or may not let you have it, or he wants to know how to fix himself so if this happens again he knows what to do. Not seen him on starcraft lately so don't know.

As is payne map wouldn't get finished since woodenfire not around to do storyline for it. Lethal was only doing the engine triggers while waiting on woodenfire to return from his away time.

I don't even know how to fix it myself. I'd try to search what the problem exactly is or make a program that checks it, then repair it or modify the program to repair it for me (depending on what the problem is).



?????

May 19 2008, 2:08 pm Vi3t-X Post #43



Player: Lethal_Illusion@USEast is currently active.



None.

May 19 2008, 5:03 pm Heimdal Post #44



I'd be willing to look at the map too. Where's Lethal? We should probably be talking to him directly.



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May 19 2008, 7:49 pm Impeached Post #45



Could SCMSplicer not be used to paste the unit settings & locations over to a new map, then the terrain/unit/sprite placement SCMDraft copied, then the triggers copied over?

Or am I thinking wrong.



None.

May 19 2008, 7:51 pm Demented Shaman Post #46



Quote from Heimdal
I'd be willing to look at the map too. Where's Lethal? We should probably be talking to him directly.
He doesn't even have an account at SEN. The way I see it, there's no point in discussing CD at all if neither of the actual creators of the map are interested in discussing it at SEN themselves.

I don't like this whole deal with payne as the overhyped CD fanboy middleman.

I've talked to Lethal and the latest updates are from over a year ago, and whatever he may be working on now he always keeps secret and never shows to the public so it pretty much doesn't even exist. You can look forward to maybe seeing what he's currently working on in a year or more, and what you might see from him now is already at least a year old. There's very little in actual complete functional maps. It's mostly conceptual tests and other systems. Its pretty good complex stuff, but not playable. They're things that "will" be implemented but have not been.



None.

May 19 2008, 8:22 pm payne Post #47

:payne:

Okay, sorry for inactivity on this, I though it had been locked >.<
Anyway, next time I'll see Lethal on B.net, I'll talk to him seriously about this.
Oh! And, yes, Lethal has an account here. lol

EDIT:
Oh wait, he doesn't have any, rofl!



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May 19 2008, 8:49 pm Demented Shaman Post #48



Quote from payne
EDIT:
Oh wait, he doesn't have any, rofl!
And I knew this because he told me on b.net.



None.

May 19 2008, 10:36 pm InsolubleFluff Post #49



Lethal used to have a SEN account but he found that maplantis was more mapping orientated and SEN was more null orientated and found that he only wanted to work on SEN, he then became more inactive due to his brother forcing him to play CS:S and other games. He now hardly ever maps or plays SC but will be returning for SCII.



None.

May 19 2008, 10:50 pm Vi3t-X Post #50



Counter Strike ftw. Source just gays it up.
Also, how did you get this info...



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May 19 2008, 10:55 pm DevliN Post #51

Woah

Quote from name:Shocko
Lethal used to have a SEN account but he found that maplantis was more mapping orientated and SEN was more null orientated and found that he only wanted to work on SEN, he then became more inactive due to his brother forcing him to play CS:S and other games. He now hardly ever maps or plays SC but will be returning for SCII.
So would that mean he does or doesn't want to finish this if it could be fixed? I'm leaning towards the latter, due to lack of interest.



:devlin: Currently Working On: :devlin:
Myself

May 19 2008, 11:21 pm Clokr_ Post #52



:/
I remember when WoodenFire was all like: "hey, do you want to see the terrain?" And showed me the terrain for this 999 times :P



?????

May 19 2008, 11:33 pm A_of-s_t Post #53

aka idmontie

Quote from Clokr_
:/
I remember when WoodenFire was all like: "hey, do you want to see the terrain?" And showed me the terrain for this 999 times :P
Yeah... he always liked showing off his stuff to me, and I would just give a courtesy, "Nice job." His stuff was good, but it didn't give him the right to be an ass.



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May 19 2008, 11:33 pm Demented Shaman Post #54



Lulz, and how many times did he remake it. Like a million.

And I remember when we actually saw it, it was, as Shmidley put it, as if the tileset took a shit over the map. :lol:



None.

May 19 2008, 11:36 pm A_of-s_t Post #55

aka idmontie

He probably would have been one of the best members if he didn't have an atittude.



Personal GitHub
Starcraft GitHub Organization - Feel free to request member status!
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May 20 2008, 1:01 am Atlos Post #56



I remember when I signed up as a tester for him. He showed me 8 different versions of the terrain and each time he would get pissed off at a certain part and redo the whole part... He even expected me to memorize the map. I remember him talking about an area of the map and I questioned what he was talking about, and his reply was something along the lines of "Uhh, I was expecting you to have the map memorized by now" and he wanted me to test for an hour or two each day... I gave up testing for him in a few days lol. Not to mention his arrogant comments...

Anyways, trying to not side track. I think it would be best if Lethal used his triggering abilities to make a small map. His test maps are incredible, he just never made an actual map because of CD.



None.

May 20 2008, 1:06 am Demented Shaman Post #57



Quote from name:Urmom(U)
Anyways, trying to not side track. I think it would be best if Lethal used his triggering abilities to make a small map. His test maps are incredible, he just never made an actual map because of CD.
Yea, the self-imposed slavery he put himself into wasn't a good idea.



None.

May 20 2008, 1:23 pm Clokr_ Post #58



Quote from name:devilesk
And I remember when we actually saw it, it was, as Shmidley put it, as if the tileset took a shit over the map. :lol:

ROFL

But still the terrain is awesome. And fits a RPG quite well.



?????

May 20 2008, 7:27 pm InsolubleFluff Post #59



Quote from Vi3t-X
Counter Strike ftw. Source just gays it up.
Also, how did you get this info...

I got this from lethal...



None.

May 20 2008, 10:03 pm Atlos Post #60



Hmm, we should just add some normal RPG triggers and a good storyline to it and make a decent RPG.



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