Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Map Directions
Map Directions
Apr 6 2008, 8:34 am
By: pneumatic  

Apr 24 2008, 10:05 pm Clokr_ Post #21



I'm pretty sure that even horizontally flipped it looks right, since most SC tiles have flipped versions (damn lazy SC coders).



?????

Apr 24 2008, 10:41 pm The Starport Post #22



Except the surface tiles. But those are too subtle to really notice being flipped.



None.

Apr 24 2008, 11:59 pm Falkoner Post #23



Quote
I'm pretty sure that even horizontally flipped it looks right, since most SC tiles have flipped versions (damn lazy SC coders).

Yeah, but just the feeling it gave me, going from right to left was weird.



None.

Apr 26 2008, 1:05 am xAlkalix Post #24



I like working from a corner - but I don't like being IN the corner...
I don't really 'make maps' but I experiment with making them, and whenever I do, I have a border so I'm not 'really' in the corner, but it doesn't take up much space.

Yes, I'm clinically insane.

I also like left-to-right progression.
Makes you feel like you are getting somewhere



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