Staredit Network > Forums > SC1 Map Showcase > Topic: Mini Mass Game v1.0
Mini Mass Game v1.0
Jan 28 2008, 5:33 am
By: cLoaKeD_  

Jan 28 2008, 5:33 am cLoaKeD_ Post #1



I've removed all the bugs I have seen.

Features:

Stacked text.

Hyper Triggers (yeah for a mass map rofl)

3 Forces
-Team Left
-Team Right
-(Computer)

6 Human Slots
2 Computer Slots

64x64 map size (hence mini mass game :-_-: )

126 Strings.

Instant upgrades.


Map size: 44.5kb

(Open Source)

Attachments:
The Mini Mass Game v1.0.scx
Hits: 1 Size: 44.58kb

Post has been edited 1 time(s), last time on Jan 28 2008, 5:40 am by cLoaKeD_.



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[10:02 pm]
Symmetry -- I was really just figuring out how to compile
[10:02 pm]
Symmetry -- I didn't make it do anything
[09:17 pm]
Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
[08:29 pm]
Symmetry -- I made the marine shoot lasers and gave the medic a nonfunctional button
[08:07 pm]
Ultraviolet -- Symmetry
Symmetry shouted: I did my first EUD thing today. Feels like me finding arsenal at age 8 again
haha for sure. in some ways it's even more exciting because you can play EUD maps on regular battle.net, don't need to convince someone to download your mod to play with you. what did you do?
[06:47 pm]
Symmetry -- I did my first EUD thing today. Feels like me finding arsenal at age 8 again
[03:20 pm]
l)ark_ssj9kevin -- le reddit
[02:55 pm]
Moose -- >reddit :rip2:
[02:07 pm]
IskatuMesk -- reddit 💀
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