Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Clash Royale UMS Map
Clash Royale UMS Map
Feb 10 2022, 8:44 pm
By: Prankenstein  

Feb 10 2022, 8:44 pm Prankenstein Post #1



Not sure if anyone is familiar with Clash Royale, but this is aimed toward someone who is. I think this could make for a super fun Starcraft map. I've thought about doing this myself but I don't have the EUD chops to pull it off in a reasonable amount of time and I think EUD would really add to the experience and help emulate some of the units/spells in Clash Royale. Anyone interested in a COOP :w00t: ? Any thoughts about the feasibility?

Mechanics ideas:

- Same as Clash Royale, 8 cards randomly shuffled at start; play 1 of 4 cards, once you play a card it goes to bottom of the stack; elixir that fills over time to a max of 10; King Tower and Two Archer Towers
- Tug of war style (AI vs AI) with no micro
- 3 minute games: win instantly by taking down all 3 towers, or win by doing more damage before timer runs out
- Each player chooses their "deck" of 8 cards outside of the vision of the other team, so you don't know what deck you're facing
- Elixir would be stored as Gas and a visual "elixir bar" would be seen filling on the map/minimap by the player/teammate, but not by the opponent
- 1v1 and 2v2 modes (maybe even 3v3 mode)
- Spell casting and/or unit placement could utilize the Place COP mechanism of the Flag Beacon (emulating a tap in Clash Royale)
- Alternatively, unit placement could be accomplished via a very fast moving observer

Unit ideas:

- Ultralisk = Giant, 1/3 speed of normal ultralisk, attacks only buildings (5 elixir)
- Torrasque = Golem, 1/4 speed, upon death splits into 2 golemites (beefy broodlings?), attacks only buildings (8 elixir)
- Zealot = Knight (3 elixir)
- Reaver = Sparky (6 elixir)
- Zergling = Skeleton, 1/2 speed (3 skeletons = 1 elixir)
- Sarah Kerrigan = Witch, spawns skeletons over time (5 elixir)
- Samir Duran = Musketeer (4 elixir)
- Ghost = Archer (2 archers = 3 elixir)
- Devourer = Balloon, attacks only ground buildings (if possible) (5 elixir)
- Tassadar = Wizard, endless psionic storm? (5 elixir)
- Hydralisk = Spear Goblin (3 Spear Goblins = 2 elixir)
- Hydralisk Den = Goblin hut, spawns Spear Goblins over time (5 elixir)

...the list goes on

Terrain idea:



Post has been edited 3 time(s), last time on Feb 10 2022, 9:28 pm by Prankenstein.



None.

Mar 29 2022, 3:02 pm Arta(M) Post #2

Armoha

https://cafe.naver.com/edac/71274
https://cafe.naver.com/edac/56813
Incompleted EUD Clash Royale map by safhfh

Quote
I've thought about doing this myself but I don't have the EUD chops to pull it off in a reasonable amount of time and I think EUD would really add to the experience and help emulate some of the units/spells in Clash Royale.
yeah IMO EUD mouse location or keypress detect will bring much better user experience than non-EUD map for Clash Royale.



maintainer of euddraft and eudplib.
Armo#6637 at Discord :teehee:

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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