Staredit Network > Forums > SC1 Melee Map Projects > Topic: (4)Liquid Temple
(4)Liquid Temple
Jan 6 2022, 5:39 am
By: Zergy  

Jan 6 2022, 5:39 am Zergy Post #1



Hello,

By digging web archive of the ruins of the French StarCraft fandom to look for some forgotten campaigns for the SCFCLP (StarCraft Fan Campaign Listing Project), I take a look at the Melee maps page of Aerie's Guard and was able to download every maps from other website.

All, except one: Liquid Temple

And I was unable to find it anywhere, even on big maps repositories.

So... as the 768x768px picture of the map was still available on web archive, I stretch it to 4096x4096px with The GIMP to have it at 1:1 scale, and start reproducing it. ¯\_(ツ)_/¯

So, here it is, nothing really special, it's just a Lost Temple map with a Twilight twist.

  • Size: 128*128
  • Players: 4
  • Palette: Twilight




French map maker, not really active these days.

Jan 6 2022, 1:05 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Cool stuff. If you want (and the site lets you) you could upload it to our database as well. (Starcraft 1 Files in the menu)




Jan 6 2022, 7:55 pm Zergy Post #3



Done, I also take the liberty to upload some maps created back in 2005-2006 by some people from a defunct website.

Post has been edited 2 time(s), last time on Jun 21 2025, 1:49 am by Zergy.



French map maker, not really active these days.

Jan 8 2022, 4:41 pm Andrea Rosa Post #4

Just a glitch in the Matrix

Let me get this straight, have you rebuilt a map from scratch simply by using a relic screenshot? That's great, my compliments for your patience and perseverance, Zergy!



My only fear is to run out of beer

Jan 8 2022, 9:46 pm Zergy Post #5



Yep, that what I did, the original picture of the map (768*768px) is still available.
So, as I was working from 3:00PM to midnight and had almost nothing to do, I had to keep myself busy.

Has almost everything straight when I compared the picture of my creation and the original, except the misaligned mineral fields that I corrected later.



French map maker, not really active these days.

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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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